Câu hỏi:

19/08/2025 226 Lưu

The internet has transformed the way information is shared and consumed, but it has also created problems that did not exist before. What are the most serious problems associated with the internet and what solutions can you suggest?

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Trả lời:

verified Giải bởi Vietjack

Sample 1:

The internet has transformed the mode in which information is disseminated and acquired, however, it has also presented new challenges that were not prevalent before. The internet offers easy accessibility to incorrect information and malicious content, with potential deleterious effects. However, proper governmental actions, such as filtering and surveillance, can serve to ameliorate this issue.

The prevalence of false information facilitated by the accessibility of the internet poses a significant threat to the dissemination of misinformation, which can result in serious consequences, particularly in domains like health and finance. For instance, an individual without adequate medical expertise may provide an erroneous response to a medical inquiry made by a sick person on a social media platform, potentially causing harm to their well-being. Furthermore, the notion that individuals may willingly spread misleading information by sharing or engaging with it on social media is of greater concern, as it may trigger misunderstandings, contentious debates, and even physical confrontations between disparate groups with contrasting opinions.

By contrast, the implementation of efficient filtering and monitoring systems can ameliorate the spread of misinformation. Regulators can leverage sophisticated filtering technologies that are capable of identifying and removing offensive or controversial materials such as sexually explicit content, violence, racial discrimination, illegal drugs, and more. As an example, to prevent child exploitation and trafficking, governments can scrutinize internet activity and detect tell-tale signs like online advertisements for the sale of minors or child pornography. Upon discovery, prompt action can be taken, including but not limited to, deletion of content, arrests, and rescue operations. This helps to mitigate the dissemination of false and dangerous information, and secure the safety of vulnerable groups, particularly children.

In conclusion, the widespread availability of the internet, especially via social media, has resulted in a surge in the exposure of individuals to misinformation and detrimental materials, which can bring severe repercussions. Nevertheless, by executing efficient governmental tactics such as automated filtering and observation, this predicament can be competently regulated.

Sample 2:

It is frequently stated that the virtual world has radically altered how people exchange and use knowledge. There are obviously significant negatives to this trend, since children's excessive internet use can cause painful back pain. However, the easiest way to deal with this problem may be to include them in outside physical activity.

The fundamental issue is that youngsters who use the internet excessively are suffering from debilitating back discomfort. In other words, improper placement would seriously harm young people's health after several hours of continuous use. The cause of this is boredom, particularly during the quarantine when there was no school or outside activity for the students. For instance, a research by the Lebanese Ministry of Health indicated that excessive Internet use is the main cause of backaches. Teenagers' bad health state would thus be caused by their extended use of Internet.

However, one very effective solution to deal with this complication is limiting the time spent on the internet via a timer. In fact, the children, under the age of 18, should only consume two hours of screen time per day. This is why parents should fill the rest of it with entertainments such as colouring, biking and playing football. To illustrate, my neighbour's son spent the lockdown watching YouTube and playing online games, which led to major troubles. His parents signed him up for a soccer team and limited his internet access. Thus, assisting youngsters in learning some skills will protect their wellbeing.

In conclusion, younger children can be victims when surfing the websites, and that is why their parents should interfere to help. Engaging them in physical activities is the most suitable measure that should be enforced and abided by to combat the downsides of the internet.

Sample 3:

With the technological advancement, our lives have changed in many ways; nowadays we cannot imagine accessing the information without the internet. However, there has been an increasing number of issues related to the way we share the data online, such as inaccurate information, inappropriate content compared to the ages, and lack of privacy. A stringent implementation of cyber laws could curb the online frauds and other illegal activities online.

Teenage internet addiction is one of the most prominent issues. Many students are unable to keep their eyes off their internet-connected mobile phones even in class. Additionally, adolescents encounter a variety of unverified information online, including provocative videos and bogus news. This pattern would damage the learning environment and take the students' attention away from the text. Adequate instructions and solutions are needed to keep teenagers from becoming addicted since they lack the self-control that adults do.

The participation of the schools would be crucial in resolving the problem. One of the objectives of the institutions is to teach students how to obtain important internet material judiciously in addition to regulating pupils to form good habits. For instance, many primary schools have regulations surrounding the usage of cell phones that include things like offering time and content control apps or enforcing consequences for using them in class. For older kids, instructors have created programs to improve their ability to separate reliable information from the internet's deluge of data.

In conclusion, pupils’ indiscriminate use of internet has become the critical issue in such modern era, and the problem should be dealt with customized solutions which are accustomed to students’ learning phases.

Sample 4:

Although the internet has made people access to information more conveniently, it caused new serious problems as well. Even though it is becoming significant social problems nowadays, the issues can be resolved through careful schooling.

The main cause of serious problem of sharing information on internet is that there is too much information on the internet and that people cannot distinguish what useful and accurate sources are. Thus, they regard the wrong information as the proper one. Since internet is one of the places where people express their feelings or personal literature by uploading these on their own world, readers struggle to find out accurate one from bunch of information on the internet. For example, when writers post their historical literature on their blogs based on 30% of facts and 70% of their imagination, students, doing school assignments and coincidently arriving at that post, have higher probability to believe that literature is true because they do not have exact knowledge yet.

This problem can be solved by teaching how to recognize credible sources to students since they are young. Because internet is an important repository for information, students should be able to handle this mean. They should be taught what source is believable and how to recognize unnecessary contexts to disregard. For example, students who are working on their assignments can rely on rather official sources such as thesis than personal blogs to access to accurate information. Even though it might first be hard for students to do so, once the schools teach them the ways to practice, it would be much more useful for them to find out appropriate one. Thus, well planned school guidance can be an effective solution.

In conclusion, too much information results in serious problems nowadays, and these problems are becoming even more serious as the internet develops. Nevertheless, they can be handled by effective school education on finding right sources.

Sample 5:

The enormous growth in the use of the internet over the last decade has led to radical changes to the way that people consume and share information. Although serious problems have arisen as a result of this, there are solutions.

One of the first problems of the internet is the ease with which children can access potentially dangerous sites. For example, pornography sites are easily accessible to them because they can register with a site and claim to be an adult. There is no doubt that this affects their thoughts and development, which is a negative impact for the children and for society. Another major problem is the growth of online fraud and hacking. These days, there are constant news stories about government and company websites that have been hacked, resulting in sensitive information falling into the hands of criminals.

It is important that action is taken to combat these problems. Governments should ensure that adequate legislation and controls are in place that will prevent young people from accessing dangerous sites, such as requiring more than simply confirming that you are an adult to view a site. Parents also have a part to play. They need to closely monitor the activities of their children and restrict their access to certain sites, which can now be done through various computer programs. Companies must also improve their onsite IT security systems to make fraud and hacking much more difficult by undertaking thorough reviews of their current systems for weaknesses.

To conclude, the internet is an amazing technological innovation that has transformed people’s lives, but not without negative impacts. However, with the right action by individuals, governments and businesses, it can be made a safe place for everyone.

Sample 6:

There is no doubt that the internet has revolutionised communication and information-sharing in the same way that the telegraph and the television did before it. However, societies have had to cope with unanticipated new problems, including crimes which traditional laws are powerless to prevent. This essay will address some of the illegal acts enabled by the internet and propose solutions.

To begin with, the global scale of the internet means that national laws are no longer adequate to control what happens online. Take restrictions on legal reporting, for example. In some countries, the media is prohibited from revealing details of a defendant’s past in case this prejudices a fair trial. However, such restrictions are no longer enforceable now that information may be freely published in other countries and accessed by all. The only solution here, it seems, is to adopt global standards. Since the internet traverses national borders, the flow of information can only be controlled if all nations agree on what can and cannot be shared.

Another problem concerns anonymity, as internet users can easily conceal their identity and even impersonate others. Many crimes such as identity theft and child abuse result from the ease with which criminals can operate anonymously online. Some have proposed a system of online identification, similar to a passport, which would allow all internet users to be verified and traced. I believe this idea should be explored further, though there are clearly concerns about the security of those who use the internet to protest against oppressive regimes.

In conclusion, the only long-term solution to the problem of internet crime is greater international cooperation. Since the problem is global is scale, the solution must also be global. A new agency of the United Nations should be created to tackle the problems described here.

Sample 7:

The Internet is one of the most outstanding innovations in the digital age. Although the Internet has the potential to make human lives simple and convenient, it also creates issues. This essay discusses the Internet’s two primary problems and proposes solutions.

One of the main problems caused by the internet is a lack of security for personal information. For instance, online banking transactions or other online services often make private information vulnerable to theft. Needless to say, the damage caused by cyber-crimes is often irreparable. Another annoying problem with the Internet is its ability to create rifts between the real and virtual world. More specifically, the virtual world is so alluring that once hooked it can become an addiction creating both physical and mental issues.

However, there are solutions to alleviate these problems. To address cyber-crime rigorous government regulations on a global scale are needed. In addition, cooperation is needed amongst law enforcement agencies around the world in order to track down and apprehend these criminals who operate across multiple borders. Dealing with addiction requires intertwined cooperation between parents and schools, as most addicted Internet consumers are children. Children should be educated to realise the implications of Internet addictions and also should be encouraged to engage in outdoor activities.

In conclusion, the main problems caused by the Internet are related to crime and addiction. To solve these parents, teachers and governments should participate in eradicating the problems stemming from the Internet. By addressing these issues, people can harness the Internet’s unlimited potential and steer clear of its adverse impacts.

Sample 8:

The internet, like every other contemporary technology that has impacted our daily lives, offers both benefits and problems. For instance, it leads to major concerns like cyber-attacks (hackers) or the difficulty of using an online transition by elderly persons. To force governments to develop solutions for these sorts of challenges.

On the one hand, those with whom they lack sufficient familiarity or who are unfamiliar with online interactions. It should be seen as a crucial component of the community that needs guiding. Officials now are struggling to find a solution to this issue. To teach these individuals how to change knowledge via the internet, I believe we should create some contemporary schools. Making these institutions free would be a tremendous motivator for people. Therefore, it is the responsibility of the authorities to create locations where individuals who are unfamiliar with the internet may learn about it.

On the other hand, by utilizing high-level security procedures, we should be ready for thieves and in this case, hackers, just like with other ways of data exchange. An excellent strategy to reduce these types of scams is to create a separate police division for internet robberies, to enact strict laws against lawbreakers and have strong roles to play against them. For instance, the UK's police cyber attack continuously monitors every transaction involving money in order to stop theft. To counter this form of cyber theft, we need to implement individual enforcement.

In conclusion, even internet data sharing has numerous advantages. We shouldn't neglect to safeguard the law and inform the public about this new kind of development.

Sample 9:

The way information is disseminated and used has changed as a result of the internet. However, it has had unfavorable impacts that were not there before.

We currently live in a technological revolution. whereas the network has grown all over the world. For instance, we frequently receive both desirable and unwanted communications when we connect by email. In particular, if a person waits for an email that is really essential to him. He will be expected to read every email in order to prevent missing a message that is crucial. Another issue also exists, and it may have an impact on our kids. Additionally, some people may experience fraud when shopping online. As a result, some customers disclosed their credit card information when making purchases using their secret number. Fraud therefore emerges from insecure, false internet websites.

However, adopting a local area network may help with some solutions. First, when parents use the internet at home, they ban immoral websites by modifying the system configuration networks. Second, bankers should obtain competent system software to configure their system in order to safeguard banks from hacking. They can also incorporate such updated code numbers, which might assist prevent their loss. Finally, while purchasing online, customers should double-check the website. To give you an example, look at the notice that says "This web is safe for shopping" at the top of the page. I advise going shopping by yourself if you need to make an internet purchase.

In conclusion, the internet may be both helpful and detrimental. So, while surfing, always double-check.

Sample 10:

One of the most notable inventions of the digital era is the Internet. Although the Internet has the ability to make people's lives simple and convenient, it also causes problems. The two main issues with the Internet are discussed in this article along with potential fixes.

A major issue with the internet is the lack of protection surrounding personal data. For instance, using online banking or other services frequently leaves sensitive information open to theft. It goes without saying that cybercrimes frequently result in irreversible damage. The Internet's capacity to open chasms between the actual and virtual worlds is yet another bothersome issue. More precisely, if a person gets hooked on the virtual world, it can become an addiction that causes both physical and emotional problems.

There are, however, ways to make these issues go away. Globally applicable, strict government policies are required to counter cybercrime. In order to find and capture these criminals who operate across international borders, law enforcement authorities must work together. Since children are the majority of hooked Internet users, parents and schools must work together to combat addiction. Children should be encouraged to participate in outdoor activities and warned about the dangers of Internet addiction.

In conclusion, criminality and addiction are the two primary issues the Internet causes. Parents, educators, and governments should all work together to overcome the problems brought on by the Internet. People may take use of the Internet's limitless potential and avoid its negative effects by resolving these challenges.

Sample 11:

In this day and age, the Internet has changed the way of distributing and consuming information. However, the expansion of the internet may lead to various unwanted issues. There are numerous problems behind this phenomenon, and several solutions should be adopted to address those problems.

There are many issues that arise with the widespread use of the Internet. To commence with, the main problem for Internet users is the significant increase in cybercrime. In recent years, thousands of people face with information theft which can result in the loss of possession and personal information. Another serious problem is that minors may access to varieties of dangerous websites on the Internet. By way of illustration, many children all over the world suffered from life-threatening injuries on accounts of imitating bad videos on Youtube.

In order to address the aforementioned issues, several actions can be taken to protect Internet users. The first measure would be to install current antivirus system for computers. Keeping that software updated will prevent digital devices from being attacked which may lead to the loss of vulnerable information. Another efficacious way is that parents should keep an eye on their children when they surf the Internet. For example, they should inform their minors with integral knowledge so as to raise their awareness on obtaining information from the Internet. In addition, restricting the access of children by requiring more confirmation is also a feasible way for parents to deal with potential cyber dangers.

In conclusion, cyber problems can be ascribed to two reasons which are the rise of cybercrime and the access to ineligible websites of children, and this issue can be dealt with by a joint effort of both improving online security and raising awareness of minors.

CÂU HỎI HOT CÙNG CHỦ ĐỀ

Lời giải

Sample 1:

It is increasingly common for families to rely on products from the fast-food industry to take care of their meals on a regular basis due to its lower cost and availability. This essay will explain why I believe its drawbacks outweigh the benefits of such unhealthy foods.

One of the most significant advantages of fast food is that it offers a complete meal at an affordable price. For example, a combo meal from some of today’s industry leaders costs only under five dollars, while it would have cost consumers half their month’s salary if they purchase organic and healthy food at supermarkets. Furthermore, the fast-food industry is extremely convenient. When people are exhausted after a long day at work, the last thing on their mind is spending hours preparing dinner for everyone, whereas they will have fast food ready to serve in five minutes or less at fast food establishments.

However, fast food consumption does present many drawbacks, the most obvious of which is that it can harm our health. The reason for this is that fast food contains a lot of oil, hazardous food coloring agents, and unhealthy trans fats. As a result, regular junk food intakeleads to long-term health problems such as obesity, emotional and self-esteem issues, and chronic illnesses in later life. Another danger of fast and processed food is it can create adverse effects on society. The growth of fast-food availability in the country seems to coincide with the growth of obesity, which puts a strain on/ places a huge burden on the healthcare system.

In conclusion, the main benefits of affordability and convenience that fast food has offered are outweighed by its dangers of severe health problems and effects on the healthcare system.

Sample 2:

The burgeoning availability and affordability of fast food across various nations sparks a multifaceted debate on its impacts. This phenomenon, while convenient, presents a complex interplay of advantages and disadvantages. On one hand, the ease and economy of fast food cater to the fast-paced lifestyle of contemporary society. Conversely, its health implications and the cultural erosion it potentially fosters cannot be overlooked. This essay endeavors to dissect these aspects, weighing their significance in the broader societal context.

The primary boon of fast food's growing accessibility lies in its alignment with the modern world's rapid tempo. For countless individuals juggling demanding schedules, fast food offers a quick, economical solution to daily sustenance, obviating the time-intensive preparation of traditional meals. This convenience is not just a matter of saving time; it also democratizes eating options for lower-income groups who might otherwise struggle to afford nutritious meals. Furthermore, the fast-food industry has been a catalyst for employment opportunities, providing countless jobs across the globe, thereby stimulating economic growth in numerous communities.

However, the shadow cast by these benefits is significant. Predominantly, the health ramifications of regular fast-food consumption are alarming. High in calories, trans fats, and sodium, these meals contribute to a myriad of health issues, including obesity, heart disease, and diabetes. This health crisis burdens not only the individual but also the healthcare systems at large. Additionally, the omnipresence of fast food undermines traditional culinary cultures, gradually eroding the rich tapestry of global food heritage in favour of homogenized, mass-produced meals. This cultural dilution diminishes the diversity that is crucial to the vibrancy of societies.

In conclusion, while the convenience and economic advantages of fast food's proliferation are undeniable, they are outweighed by its detrimental health consequences and cultural impact. The challenge lies in finding a balance that preserves cultural heritage and promotes healthy living while acknowledging the necessities of modern life. Engaging in this dialogue is essential for fostering a society that values both convenience and well-being.

Sample 3:

In an era marked by the unprecedented proliferation of fast food, its increasing affordability and accessibility have ignited a nuanced discourse. While this trend offers undeniable convenience and economic benefits, it also harbors potential health and cultural drawbacks. This essay aims to meticulously examine these facets, asserting that the disadvantages notably overshadow the advantages.

The allure of fast food lies in its immediate gratification and minimal impact on one's wallet, making it a staple in the fast-paced rhythm of modern existence. Particularly for individuals ensnared in the whirlwind of daily commitments, fast food serves as a lifeline, providing sustenance without the demands of traditional meal preparation. This sector also acts as a significant economic engine, creating employment opportunities and fostering community growth. However, this superficial veneer of benefits masks deeper, more detrimental impacts.

The crux of the argument against the fast-food culture pivots on its health implications. The habitual consumption of such meals, laden with excessive calories, fats, and sodium, acts as a catalyst for chronic diseases, including obesity and cardiovascular conditions. This not only diminishes individual quality of life but also exerts immense pressure on healthcare systems globally. Beyond the physical health concerns, the ascendancy of fast food erodes the rich mosaic of traditional cuisines, diluting cultural identities and culinary heritage in favor of uniformity and convenience.

Concluding, the convenience and economic allure of fast food, though appealing, are eclipsed by its adverse health effects and the erosion of cultural diversity. The challenge for contemporary society is to navigate this complex landscape, advocating for nutritional awareness and the preservation of culinary heritage. Embracing this dual approach can steer the global community towards a future where convenience does not come at the expense of health and cultural richness.

Sample 4:

The prices of instant food have reduced, and it has become ubiquitous almost all over the world. However, I believe that the downsides of this development outweigh the advantages, because the convenience that fast food brings to the people’s busy lifestyle is availed at the cost of their healthy diet.

Fast food provides a quick solution to fulfil the food requirements of busy individuals. Due to the fast-paced environment in which people live today, they hardly find time to cook food. In fact, as the living expenses have skyrocketed, people try to spend their maximum time at paid work, rather than preparing food at home. Therefore, fast food has become a convenient option for them. For example, after having hectic hours at office, individuals prefer to spend the rest of the day relaxed with their loved ones. So, they simply order fast food instead of going through all the hassles to prepare food ingredients and cook at home. However, this can be detrimental to one’s health in the long run.

Fast food contains high levels of carbohydrates and sugar which are obviously unhealthy if taken beyond a certain extent. Therefore, when someone consumes this type of food regularly, they get sick. Obesity and heart related diseases are mostly caused by the excessive intake of fast food. For instance, the USA has the greatest number of obesity patients in the world, and this is positively correlated with the increased consumption of fast food compared to that of the other countries. This is how, due to the availability and the low price, the trend of fast-food intake has a far-reaching negative consequence.

To conclude, although the instant food has become a quick fix to men and women who are too busy to manage their food requirements, I believe that it can have some serious health implications in the future that certainly outweighs the benefits that it brings.

Sample 5:

Many today are of the belief that the ubiquity of fast food provides enough enjoyment and economic positives to outweigh its impact on public health. In my opinion, the disadvantages related to health make this a negative development.

Those supporting the fast-food industry typically point to the pleasure consumers derive and the employment it provides. There is little to argue about in terms of enjoyment. Fast food is affordable and tastes good. That explains its popularity and makes it accessible for people from even the lowest socioeconomic backgrounds. Moreover, there are obvious economic benefits. Companies like McDonald’s, Burger King, Baskin Robbins, and Domino’s Pizza are some of the largest employers globally. Their economic contributions extend beyond providing poorly paid jobs as they are taxed and thereby strengthen the federal budgets of both developing and developed nations.

Nonetheless, fast food has a huge impact in the health sector. Most tangibly, this concerns to obesity. Studies have shown that obesity rates soar in countries where fast food has become entrenched in the local market. The best-known example of this is in the United States, where obesity is reaching epidemic proportions. Related and often symptomatic drawbacks include cardiovascular disease, diabetes, and high blood pressure. Foods high in fat, sugar, and overprocessed ingredients have been proven to exacerbate these conditions, with heart disease now the single greatest cause of death around the world. This cannot be blamed entirely on fast food but there are very few healthy options on most fast-food menus and the majority of companies specialise in quintessentially unhealthy foods like deep fried chicken, cheeseburgers, pizzas, and tacos.

In conclusion, despite the boons for enjoyment and the economy, fast food is a negative taken as a whole given its impact on well-being. It is therefore important to regulate fast food companies to curb their influence.

Sample 6:

The growing popularity of fast food at cheaper prices can be witnessed in many countries over a few recent years. While some are in favor of this trend due to the economic advantages and consumers’ pleasure that fast food provides, others argue that it is a negative development, especially for the overall health of society. From my viewpoint, the drawbacks of this trend are far more severe than its benefits.

Advocates of the expansion of fast-food chains typically subscribe to the convenient consumption and the employment opportunities it offers. Since junk food usually has an affordable price and delicious taste, it is accessible for the majority of the public. People can find and buy fast food almost anywhere and anytime, so it is a perfect option for people with hectic schedules and do not have time for home-cooked meals. Aside from the convenience for consumers, the fast-food industry also makes contributions to the economy. Companies like KFC, Lotteria, or McDonald’s are large employers that create jobs for millions of people every year, helping to lower the unemployment rate in many countries. Also, the tax gained from their business operation can strengthen the national budget, which is then allocated to and invested in other sectors.

However, the adverse impact of fast food on health is significant. Junk food itself is high in fat, sugar, salt and contains many artificial additives, all of which have been scientifically proven to be associated with many health issues such as obesity, diabetes, or hypertension. The rates of people getting these diseases are of large proportions in Western countries, where fast food consumption is also the highest. Furthermore, many fast-food manufacturers are profit-driven and thus may overlook the food safety standards. The sterilization process may be neglected, and ingredients may be reused constantly, doubling the threat posed on the health of consumers. Consequences range from food poisoning, diarrhea to digestive disorders and even death.

In conclusion, the widespread use of fast food implies many harms for consumers’ well-being, which overshadows the instant advantages it delivers.

Sample 7:

It is widely witnessed that fast food is becoming more and more popular in many countries. I hold the belief that the drawbacks of this development are far more significant than the benefits involved.

The fact that the prices of fast food are reducing, and its availability is increasing. Having more affordable fast-food options available bring many benefits to both individuals as well as the society. Delicious foods are offered at low prices and delivered in a short amount of time. Some chains, like McDonald's, have opened several drive-through restaurants selling foods less than one dollar, so people no longer need to leave their car. This can allow people to save money and time, which is suitable for working people with a busy schedule. On the societal level, when more people go to fast-food outlets for their regular meals, fast food businesses can quickly expand and thus increase the sales volumes. This expansion of fast-food chains might create more job opportunities for local people and result in higher employment rates.

Despite the aforementioned benefits, this trend can have several major downsides. Chief of these is that traditional dinners that serve as a bonding activity among family members in the past are now less common as a result of the growth of fast food. Long-term negative effects on family dietary patterns may result from this trend. Another reason worth mentioning is that eating too much fast food may actually increase one’s chance of developing a wide range of chronic conditions, such as diabetes or obesity. Additionally, chemical components included in convenience food, such as saturated fat and food coloring, can hasten this process.

In conclusion, the fact that fast food is becoming much more affordable and popular can bring certain benefits for some individuals and the economy. However, I believe that this development is more disadvantageous due to the negative effects on familial bonds and health.

Sample 8:

In this modern era, junk food is easily available all around the globe. It is readily accessible because of its lower/ reasonable price. It becomes popular with youngsters. Undoubtedly it has positive effects on the food industry, but its downside can not be ignored. So, this essay sheds light on the pros and cons of this situation in the upcoming paragraph/ before drawing a reasoned conclusion.

To begin with, the advantages of fast food. It is a convenience and time- saving, it is accepted the fact that nowadays people are busy in their job/ work/ business, so they don t have much time to enjoy their meal or can say they do not have time to prepare some traditional food for themselves and family, so they prefer to eat junk food. A second benefit is that people can buy fast food at any time. The internet makes it so easy that people can order food through ‘online websites at any time when they want. Another reason for eating fast food is that the government charges significantly less tax on food, which maintains its prices.

Moreover, it is open to various job opportunities. For example, nowadays, people order online applications that increase more jobs in the technical field, such as web designers, which design website correctly, and show more options to people that allure more customs. The second job is in the delivery field. If people order online, so the company definitely requires some delivery person. So, in that way, the popularity of junk food is suitable not only for food companies but also for unemployed people.

Furthermore, despite a few positive aspects, there are several drawbacks. However, fast food is very affordable and available everywhere at any time, but it affects health. For example, within a few years, there has been a shocking rise in the number of people suffering from obesity, heart diseases and other health problems. Fast food does not contain necessary vitamins, protein and nutrients, which are essential for health. In addition to this, there is no guarantee that fast food is cooked carefully and adequately or not, so it is not safe to consume junk food. Last but not least, it demolishes the culture and customs of societies because the number of people who are eating fast food is increasing at an alarming rate, and it is observed in developed countries where people are more interested in fast food rather than traditional cooking.

To sum up, even though street food is affordable and readily available, making life comfortable, it puts people’s health at risk. So, according to my perception, the disadvantages of this trend outweigh the advantages.

Sample 9:

The growth of fast-food companies globally, resulting in cheaper prices and greater availability, have become an increasing source of both excitement and apathy. In my opinion, this trend is in general quite harmful, since the cost to both the environment and to people is too great.

A benefit of the increasing ubiquity of fast food is that those in poorer areas will be able to afford to eat. Since fast food is both cheap and quick to make, this will appeal to those with not a lot of money and time. Furthermore, fast food restaurants are also a major employer of low skilled workers, and as such, can help to provide poorer individuals with jobs. For instance, fast food chains are one of the biggest employers in countries such as America, especially in isolated towns and counties.

On the other hand, it could be said that fast food does much more harm to society in the long run. Firstly, fast food has been shown to cause numerous health problems, such as increased blood pressure and risk of heart disease, which will be very costly to society. In addition, the meat necessary to uphold the supply chain of fast-food restaurants requires the wholesale slaughter of animals in factory farms, which could be said to be both environmentally and morally questionable. For example, McDonalds have been shown by numerous reports to be a frequent violator of environmental legislation.

Thus, I argue that while the short-term economic effect on society might look desirable, in the long run, the health and environmental effects of fast food mean that their growth is overall undesirable.

Sample 10:

The growing affordability of fast food is becoming prevalent in many parts of the world. I believe that the drawbacks of the ubiquity of convenience food outweigh the benefits it offers because although it proves to be an easily affordable food choice for lower-income families, these foods cause severe damage to health.

The main advantage of this phenomenon is the accessibility and convenience. The economical fast food makes it easily accessible to a generous portion of the population, especially those with meagre earnings. This, in fact, offers lower-income households an economy and convenient meal options, particularly those who lack access to costly food choices or face time constraints on home meal preparation.  Single parents, for example, may seem it is highly convenient and economical to resort to a prompt and cost-effective fast-food meal for their family after a hectic day.

One considerable drawback of the affordability and prevalence of convenience food is that it can negatively impact health. The prevalent and affordable nature of junk food tends to drive individuals to frequent intake, thereby causing detrimental effects on health. This means that regular intake of fast food poses a grave risk of various diseases, such as obesity, diabetes and other non-communicable diseases. A study conducted in India revealed that regularly consuming fast food could have a negative effect on insulin sensitivity, and therefore poses an increased risk of type 2 diabetes. Fast food has also been proven to be the underlying cause of various mental diseases, including insomnia, depression, and anxiety.

To conclude, although it is a good thing that lower-income groups have easy access to affordable meal options, I think the diseases caused by consuming fast food frequently prove to be much more disadvantageous for individuals.

Lời giải

Sample 1:

In the digital era, the rise in computer access has significantly boosted video gaming among children, leading to concerning physical and mental health effects. This essay will examine the negative impacts, such as increased obesity, vision issues, social isolation, and emotional problems, and will propose mitigation strategies, including parental control, physical activity promotion, and digital literacy education, to counterbalance these adverse outcomes.

Firstly, the immersion in virtual gaming can significantly impair physical health. Children, ensconced for hours in front of screens, fall prey to sedentary lifestyles, leading to obesity, vision problems, and reduced physical fitness. For instance, a study by the World Health Organization found a direct correlation between increased screen time and a rise in childhood obesity rates globally. Furthermore, the mental health of young gamers is at risk, with increased exposure contributing to issues such as anxiety, depression, and social isolation. The immersive nature of these games often substitutes real-life interactions and experiences with virtual accomplishments, diminishing the development of critical social skills and emotional intelligence.

To counteract these adverse effects, a multifaceted approach is necessary. Parents and educators play a crucial role in setting and enforcing limits on screen time, ensuring a balance between digital entertainment and physical activity. Implementing 'tech-free' zones or times can encourage children to engage in physical play or hobbies that foster social connections and physical health. Additionally, educational institutions could integrate lessons on digital literacy and health into the curriculum, teaching children the importance of moderation and the risks associated with excessive gaming.

In conclusion, while computer games offer a form of entertainment and can have educational benefits, their overuse poses significant health risks to children. By implementing structured guidelines and fostering awareness around the importance of balance and moderation, it is possible to mitigate these negative impacts and promote a healthier, more balanced lifestyle for the younger generation.

Sample 2:

In the contemporary digital age, the pervasive access to computers has catalyzed an upsurge in video gaming among the youth, raising concerns about its effects. This discourse posits that such engagement, while seemingly benign, harbors potential negative ramifications on both the physical and psychological well-being of children. It further advocates for a balanced approach, through parental guidance and institutional support, to mitigate these effects.

Central to the discourse is the alarming trend of diminished physical activity among children, attributed largely to prolonged gaming sessions. This sedentarism precipitates not only obesity but also contributes to musculoskeletal disorders and a myriad of vision ailments, including digital eye strain and myopia. For instance, research in the Journal of Pediatric Health noted a 30% uptick in childhood obesity correlated directly with increased screen time. Equally perturbing is the psychological domain, where excessive gaming is linked to elevated instances of social isolation, anxiety, and depressive symptoms. The virtual worlds become sanctuaries, detracting from real-world interactions and the development of essential social skills.

To counterbalance these adverse impacts, a dual-faceted approach is imperative. Foremost, parental control mechanisms should be rigorously applied, encompassing both the regulation of gaming duration and the curtailment of age-inappropriate content. Concurrently, educational frameworks must prioritize digital literacy, ensuring children understand the importance of a balanced lifestyle. Extracurricular activities, particularly those fostering physical exertion and social interaction, should be promoted to divert attention from virtual engagements.

In summation, while video gaming is an indelible aspect of modern childhood, its unchecked proliferation poses significant health risks. Through judicious parental oversight and educational reforms aimed at instilling digital prudence, it is feasible to safeguard our youth's health, ensuring they thrive in both virtual and real worlds.

Sample 3:

In this modern age, with the ubiquitous access to computers, video games have become a popular activity among children. This trend is causing childhood obesity and other related diseases that arise from too much computer gaming. However, proper familial and institutional interventions by engaging the children in outdoor activities can significantly prevent this damage.

With the easy access to computers, children are increasingly preferring onscreen gaming to outdoor recreational activities that involve physical movement. This sedentary video gaming habit is leading them to develop childhood obesity, a well above the normal and healthy weight range for their age. These children are at increased risk of breathing problems and other high blood pressure related diseases. Studies suggest that children, who weigh 20 percent more than their standard average weight, are 50 percent more likely to become obese adults, which is associated with a number of serious health conditions including heart disease, types 2 diabetes, and even cancer.

However, family members can address it smartly by attracting their children to outdoor sports and entertainment that involve enough physical movement. They can enrol them at art/cultural schools for extracurricular activities which divert the children's attention from too much video gaming. By providing these facilities to the youngsters, parents can help prevent or compensate the damage occurred by the excessive computer gaming. Studies support the idea that the children, who spend at least 8 hours a week for outdoor physical activities, are 40 percent less likely to become obese adults than the children who do not do this.

In conclusion, obesity is the major problem that children develop from incredibly easy access to computers which eventually lead to an excessive gaming habit. However, regular outdoor family hangout and institutional involvement for extra-curricular lessons could be the best possible measures to address this issue.

Sample 4:

In today's world where we all have access to the internet, more and more children are playing computer games, and their popularity is increasing all the time. This essay will look at the positive aspects these games can have and also the negative effects on children.

Firstly, as education is becoming more demanding for many young people, computer games can provide a way of relaxing and reducing stress. Computer games can take us into different worlds where we can escape from reality. In addition to this, computer games today are very advanced and can help children develop their thinking skills. Instructions need to be understood, and games often include complicated problems which need to be solved.

However, there are also many problems with the increasing popularity of computer games. Many children become addicted to them, and they play for hours, sometimes through the night. In South Korea, the government has banned children from playing games after midnight as the problem was so great and the effect on education was very negative. Furthermore, some children find it difficult to identify what is real and what is virtual. Some people argue that this has led to a rise in crime inspired by video games. This is not proven, but it is undeniable that games today can be very violent.

To sum up, there are both advantages and disadvantages with computer games and it seems that parents need to exercise caution and monitor their children's activity as some games may be more suitable than others.

Sample 5:

It is a fact that more and more children are playing computer games. There's no denying this has a lot of positive and negative effects. I will give my point in this essay and what we should do to minimize the bad effects.

On the one hand, playing computer games is very beneficial for children. First, children will be smarter and more responsive when playing games. Scientists have shown that when playing games, children will increase their problem-solving ability, their eyes and hands will be faster. For example, if you want to win, you have to be patient and focused. Second, playing games will help children get along with friends. After school, children playing games together will be fun and reduce stress.

On the other hand, playing computer games also has some negative effects on young children. First, if children play games for a long time, their eyesight will be reduced. For example, playing games that are not qualified, lack of light, ... all of the above factors will cause damage to the eyes. Second, they will become inactive, just sitting in place playing games. Therefore, they will have a high risk of obesity.

To minimize the negative effects, parents should pay attention to choosing healthy and safe games for children. Let your child play games for up to 1 to 2 hours after completing the homework, this will help the child to be happy and relax.

Incluction, children playing computer games have both positive and negative effects. Although parents need to control their children so that they can play games in a healthy way.

Sample 6:

In recent years, the use of computers has become increasingly widespread, and this has led to a rise in the number of children who play computer games. While computer games can have positive effects, they can also have negative impacts on children. This essay will discuss the negative effects of playing computer games and what can be done to minimize these effects.

One negative impact of playing computer games is that it can lead to addiction. Children can become so engrossed in the games that they spend hours playing without taking breaks, which can have negative effects on their physical and mental health. To illustrate, children who spend too much time sitting in one place for gaming can suffer from a lack of sleep, poor eating habits, and a decrease in physical activity. Another negative impact of playing computer games is the exposure to violent and inappropriate content. Nowadays, most computer games include violent and graphic content, which can have negative effects on children's mental health and can desensitize them to real-world violence.

To minimize the negative effects of playing computer games, it is important to set limits on the amount of time children spend on the computer. For instance, parents could set a rule that their child is only allowed to use the computer for a maximum of one hour per day. Besides, parents can encourage their children to engage in other activities, such as playing sports or spending time outdoors. For example, parents could plan a day trip to a nearby park or nature reserve, go for a family bike ride, or play a board game together. 

In conclusion, while computer games can have positive effects, they can also have negative impacts on children. It is important for parents to be aware of these negative effects and take steps to minimize them.

Sample 7:

In recent years, with the increasing popularity of technology and machinery, access to computers has become more and more common. And the large number of children playing computer games has grown sharply, too. Because of this expansion, whether they have more advantages than disadvantages or not has drawn much discussion among the general public. In this essay, I am going to clarify the positive and negative impacts of playing computer games and suggest some solutions to reduce the probably bad effects.

It is believed that playing game online will give us some disadvantages. One of the cogent reasons for playing computer games is that it helps us contact our friends, classmates, siblings faster and more effectively than in the past, which is called communication virtually. Additionally, playing computer games can be quite a good point to a child's growth into an adult. For instance, this merit is altering the traditional learning methods because it allows children to solve some basic problems and use logic in many of the games currently. Consequently, playing computer games seems highly utilitarian to the communication and development of children.

Beneficial as it is, playing computer games also causes some problems. To begin with, playing them has wasted a great deal of time and money. It makes children unconsciously lose track of time when they go online with man distractions. Besides that, being susceptible to fake news is one main demerit of playing computer games. As anyone plays any online game without verification, this paves the way for a large amount of unreliable information to be sent to uninformed netizens and supplies them with incorrect knowledge, especially children. For example, many games even provide the wrong information about violence, politics and killing. This may lead to increase aggressive feelings, thoughts and behaviors. Considering all of these downsides, playing computer games also can strongly affect their awareness and growing up.

In order to minimize these bad side impacts, parents need to solve them in a careful and slow way. First step, parents should choose age-appropriate games and monitor the content for violence or inappropriate themes. Moreover, we can also select games that have educational value or promote problem-solving skills and set limits on the length of time games are played. In particular, our children only spend no more than 180 minutes a day playing computer games.

In conclusion, there are both pros and cons to everything, and playing computer games is not an exception. In my opinion, the negatives of this phenomenon clearly outweigh its positives. However, if we keep an eye on this activity, the bad things can be avoided safely.

Sample 8:

In recent years, computer and internet usage has increased excessively, and it is a fact that almost everybody from all kinds of age groups has access to them, including children. Children's access to inappropriate internet data, such as adult video games, may have some serious adverse effects on them. This essay will discuss the problems computer games can cause and suggest some possible solutions regarding this topic.

The most important negative impact of playing computer games on a child is the risk of their psychology being adversely affected by the inappropriate imagery shown in these games. The majority of popular computer games these days all include the same type of war elements, such as shooting, murder, blood, and hatred, etc. These elements can easily cause trauma in the mind of an innocent child. If that child continues to grow up playing these types of violent games, he/she will possibly have a higher risk of becoming a criminal in the future. According to an article I've read, the vast majority of teenage school shooters in the United States all had a personal history with these kinds of games.

My suggested solution to this problem is age restriction. Children under the age of 16 should not have any type of access to games where these violent images are present. Nowadays, there are already some small warnings regarding the game content on top of the cases, but this is not enough. The sale of games with violent content to minors should be illegal, and the people responsible for this action should get prosecuted. This restriction should also include online sales. People need to acknowledge the fact that the possible side effects of computer games may be as severe as the usage of alcohol and tobacco.

In conclusion, it has to be stated that not every computer game has negative effects on a child, and some games can even be a good tool for them to get used to technology and spend free time. However, parents should be aware that the violent content of some computer games is highly dangerous for a child's mind, and they need to take immediate action on this matter.

Sample 9:

People use computers more extensively these days than ever before, and it is so widespread in our modern world that even children have access to these devices for playing games. This essay discusses the adverse impacts of playing digital games on computer devices by youngsters and suggests some measures to reduce its negative effects.

Concerning the adverse impacts of young children playing video games, the most devastating one is the addiction these games create. Millions of dollars are spent to make computer games so that they attract a large number of audiences and keep them glued to the computer screens. So they are addictive by design. And this obsession hampers children's outdoor activities, studies and even time to socialise and learn important life skills. To illustrate, many research works suggest that children who spend many hours playing computer games each day end up performing poorly in schools and avoid social events and outdoor activities. It results in physical and psychological issues including poor eyesight and despair. Moreover, violent games cloud the youngsters' judgement and make their rational thinking unstable. Oftentimes, youngsters who play violent games develop violent behaviours. To cite an example, an unfortunate shooting event that claimed many innocent lives, that took place in an American school a few years ago, was carried out by a teenager who was addicted to shooting games.

To minimise the severity of these negative impacts, parents must monitor what their children are doing, especially on computers. They should not be allowed to play computer games for more than a couple of hours each week, and parents can actively participate in those games with their children so that it becomes family time. An ideal example of it could be my aunt and uncle who play video games with their children, and as a result, children are also interested in doing outdoor activities with them. Finally, parents can use parental control over the digital content and games their children watch or play. These measures would deter children from downloading and playing games that are not suitable for their age.

To conclude, computer games, when played excessively by children, have many detrimental effects. Proper parenting and monitoring seem like the best solution to solve these problems.

Sample 10:

In recent times, the widespread availability of computers has led to an increase in the number of children playing computer games. While these games can provide entertainment and educational benefits, there are also negative impacts associated with excessive gaming. This essay will examine the negative effects of children playing computer games and suggest strategies to minimize the harmful effects.

One of the major negative impacts of children playing computer games is the potential for addiction. Children can become so engrossed in gaming that they neglect other important activities, such as homework, physical exercise, and socialising with friends and family. Moreover, prolonged gaming can lead to physical problems, such as eye strain, poor posture, and repetitive stress injuries. Additionally, excessive gaming can affect a child's emotional well-being, leading to increased aggression and mood swings. A study published in the journal "Pediatrics" found that children who played video games for more than three hours a day were more likely to have behavioural and emotional problems, including hyperactivity, problems with peers, and difficulties with conduct and emotional regulation.

To minimize the negative effects of children playing computer games, parents and educators can take a number of steps. Firstly, parents should limit the amount of time their children spend on gaming while also encouraging them to participate in other activities, such as sports, reading, and creative hobbies. Secondly, educators can incorporate digital literacy programs into their curriculum, teaching children how to use computers and technology responsibly and healthily. Finally, gaming companies can develop games that promote healthy habits, such as physical activity and socialisation.

In conclusion, while computer games can be a source of entertainment and education, excessive gaming can have negative impacts on children's physical and emotional health. To minimise these effects, parents, educators, and gaming companies can take steps to encourage responsible and healthy gaming habits.

Sample 11:

Children these days have abundance of ways to relax after stressful time study at school. Some choose to take part in sports and outdoor activities. However, since people have many methods to log on to computers on a widespread source, there is a large number of children prefer spending time on playing games on the computers. This may lead to many defective influences on those who enjoy computer games. Those matters can be worked out by guardians' control and self-conscious awareness, which are discussed in detail in this essay.

Playing computer games has metamorphosed into a severe matter that is damaging youngsters' future prospects. Along with the progress of technology, many attractive game titles have appeared on the computer systems that players can engage in with online status to chat and talk to others. It is time-consuming that children spend mostly leisure time on computers for unhelpful activities. Seriously, some are even addicted to games and willing to pay a great amount of money to own items in games as a means of enjoying the games properly.

Creating mental health problems is the persistence of playing computer games for the simple reason that online games sometimes include violence. This content of game affects seriously and directly to children's aware-established process. It will play a role in forming children's characteristics as violent and rough. A clear proof of this is some children when grown up will have dreadful behavior such as burglaries, that turn into homicides. Gravely, game addiction also forces children to be in a delusion.

Another incisive evidence that computer games influence badly on children is it causes eye diseases. Playing computer games means players have to keep eyes on the screen at whole time without resting. The eyes are affected directly by the light from the computer and get myopic and suffer from dry eyes diseases.

This concern while pressing and critical is not bereft of a workable remedy in the form of guardians' control. Parents should not ban children from computer games but set time limitation and content of the games. Besides, children must be strictly self-conscious about what they engage in on the computer which assist them to establish healthy mindset and behavior.

Sample 12:

Technology and its reach in human life have significantly increased over the past few years. This has had a lot of implications, including a dramatic increase in the number of children playing computer games. This essay will examine various impacts of this change and discuss possibilities to avoid any negative effects.

Talking about the positive aspects, playing computer games has numerous benefits. These can range from helping children develop cognitive skills to increase their logical reasoning. Games have developed into a whole industry. These have allowed children to test their abstract and logical thinking skills. Many of these games require children to follow various commands and try to solve complex problems with the use of logic. Such games are surely advantageous for a child’s mental progress.

On the other hand, people are raising concerns over the prolific use of violence and sanguinary elements that these games contain. These may be highly addictive, in the sense that they reward the players for being more violent, thereby setting a wrong example. Apart from being addictive, they contribute to arresting a child’s social development and lead to the inculcation of aggressive feelings of anger and hate in their thoughts and habits.

However, there are many steps that can be taken to minimize negative impacts. Firstly, video games are rated for different ages and parents can choose them for the children in order to avoid unsuitable content. Secondly, parents can limit the duration of playing games for the children to keep addiction at bay. Finally, parents should take an active interest in the children’s activities and encourage them to play outdoor games.

To sum it up, video games have a lot of advantages along with an array of disadvantages. Parents should supervise their children and take precautions to avoid any negative effects these might have on children.

Sample 13:

Access to computers has increased significantly over recent decades, and the number of children playing games on computers has increased too. This essay will consider the positive and negative impacts of this and discuss ways to avoid the potential negative effects.

With regards to the positive effects, playing computer games can develop children’s cognitive skills. Many popular games require abstract and high-level thinking skills in order to win, skills that may not be taught at school. For example, children need to follow instructions, solve complex problems and use logic in many of the games that are currently popular. Such experience will be beneficial to a child’s progression into an adult.

However, concerns have been raised about the prolific use of computer games by children, much of this related to the violence they contain. The problem is that in many of the games, children are rewarded for being more violent, and this violence is repeated again and again. For instance, many games involve children helping their character to kill, kick, stab and shoot. This may lead to increased aggressive feelings, thoughts, and behaviours.  

In order to minimize these negative impacts, parents need to take certain steps. Firstly, some video games are rated according to their content, so parents must check this and ensure their children are not allowed to have access to games that are unsuitable. Parents can also set limits on the length of time games are played. Finally, parents should also take an active interest in the games their children are playing so they can find out how they feel about what they are observing. 

To sum up, there are benefits of computer games, but there are disadvantages too. However, if parents take adequate precautions, the severity of these negative impacts can be avoided.

 

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