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19/08/2025 144 Lưu

Some people think certain prisoners should be made to do unpaid community work instead of being put behind bars. To what extent do you agree or disagree?

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Sample 1:

In modern society, some people are arguing about the best way to rehabilitate people that end up in jail. In my opinion, there are different ways to make those prisoners great citizens again and implementing programs that suit the person and the committed crime. In this essay, I am going to explain the reasons why community work is the key for some inmates.

On the one hand, once incarcerated, a person is often surrounded by criminals with bad behaviour. Those individuals should be separated in different rehabilitation programs depending on the gravity of the crime committed. Community work is essential to integrate people back in society, in particular for those that suffer depression and tend to be aggressive. For example, my father’s friend was incarcerated because he was violent to his family, instead of going to prison, the social authorities provided him with work in the community garden in his hometown. As a result, he found a way out from a criminal life without being violent and depressed anymore, gaining confidence with himself.

On the other hand, there are people that have been incarcerated due to selling drugs and abuse, those ones mixed with other prisoners might find a really bad influence with a much bigger chance to commit further crimes when out of prison. A better solution for some criminals is to provide voluntary jobs in the community. For instance, my neighbour was incarcerated because he was caught selling cannabis, he received a special rehabilitation program, working with the local council cleaning up parks and streets. Consequently, he found a way out from drugs, and thanks to this program he became very well known in the community becoming an important figure in town.

In conclusion, I strongly believe that unpaid work could be a solution for certain individuals, giving them the chance to stay away from criminal life, and becoming much better humans.

Sample 2:

Some people argue that particular convicts should be engaged in unpaid community work instead of being incarcerated. In this essay, I will present my perspective in agreement with this opinion since I believe that community work can foster rehabilitation, reduce recidivism, and address the root causes of criminal behaviour in many cases.

One compelling reason to support the use of unpaid community work for certain prisoners is its potential for rehabilitation and skill development. Traditional imprisonment often fails to address the underlying issues that lead individuals to commit crimes. In contrast, community work can provide offenders with a sense of purpose and responsibility, helping them develop new skills and build positive relationships with others. For example, programmes that involve prisoners in environmental conservation projects or community outreach initiatives not only benefit society but also offer offenders opportunities for personal growth and positive change.

Additionally, utilizing unpaid community work as an alternative to imprisonment can help reduce recidivism rates. Studies have shown that ex-offenders who engage in meaningful community work are less likely to re-offend compared to those released without such opportunities. By actively contributing to society and receiving support from community members, these individuals are more likely to reintegrate successfully into their communities and lead productive lives. For instance, programmes that involve prisoners in mentorship or counselling roles for at-risk youth can have a significant positive impact on both the prisoners and the young people they support.

In conclusion, unpaid community work can be a valuable alternative to imprisonment for certain prisoners, offering the potential for rehabilitation, reduced recidivism, and positive social reintegration. By providing offenders with opportunities to give back to society and develop essential life skills, such initiatives can help address the root causes of criminal behaviour.

Sample 3:

Whether certain prisoners should be made to do unpaid community work instead of being put behind bars has generated considerable discussion. While some argue that community service might serve as a more rehabilitative approach, I disagree with this notion. In my view, incarceration remains a crucial component of the criminal justice system, offering necessary deterrence and ensuring public safety.

One fundamental reason to support the use of imprisonment over unpaid community work is its capacity to act as a powerful deterrent against criminal behaviour. The prospect of losing one's freedom and being confined to a correctional facility can serve as a potent warning for potential offenders, discouraging them from engaging in illegal activities. By experiencing the consequences of their actions firsthand, both the offender and others in society are more likely to think twice before committing crimes. For instance, high-profile criminal cases that result in significant prison sentences often contribute to lowering crime rates in affected communities.

Furthermore, imprisonment is crucial for safeguarding society from dangerous individuals who pose a threat to public safety. Some offenders may be too volatile or unpredictable to be effectively managed through community work, and the risk of recidivism remains a concern. Incarceration ensures that such individuals are isolated from society, preventing them from committing further crimes and potentially causing harm to others. For example, violent offenders, habitual criminals, and those involved in organized crime require secure facilities to protect innocent members of the public.

In conclusion, while some advocate for unpaid community work as an alternative to imprisonment for certain prisoners, I firmly disagree with this approach. Incarceration acts as a powerful deterrent against criminal behaviour and serves to protect society from dangerous individuals.

Sample 4:

Crimes, in many countries, have gone beyond the tolerable rate, and it is a common practice to incarcerate convicted people. A segment of society opines that not all crimes are equal and the repercussion of harsh sentences for all offences is uncivilised. They outline the need for unpaid community service as punishment for mild offenders and youngsters, and I also believe that certain offenders should be given non-custodial sentences.

The predominant reason for me to believe in voluntary community service like cleaning streets, planting trees, and working for charity instead of the prison sentence is that many offenders are not born criminals, and circumstances often push them to commit a transgression. When such unpremeditated convicts are expelled from society, they incline to re-offend in isolation as there is none to accept them. In a similar fashion, juvenile delinquents should be rehabilitated by indulging them in community services, and not put them behind bars with other serious criminals. A recent study reveals that many youngsters who had been in prison for a long time often end up becoming even bigger criminals.

Moreover, one of the main objectives of our justice system is to control the crime rate and let offenders come clean. So, if we give mild offenders large prison sentences, they would never get the chance to transform themselves. The unpaid community services, unlike harsh prison sentences, let offenders repent for their crimes, get close to other people and understand the essence of good deeds. To illustrate, around 80% of people who had to take part in cleaning and taking care of elderly people as part of their first-time small violations of laws in the state of California said that it positively impacted their view on crimes and changed their mentality. The same can not be said for the people who are put behind bars.

To recapitulate, minor misconduct should be treated differently than serious offences and thus deserves different punishments like unpaid community work. The objective of the law is to maintain peace in society, not to punish people. Thus, unpaid community service is a great option to let some convicted lament their crime, do something good for society, and transform into good citizens.

Sample 5:

Punishment for a crime is meant to discipline offenders while also isolating them from society by taking away their freedom and giving them a chance to habilitate during prison time. Some people opine that such punishment is brutal and should be more lenient, like awarding community work to minor offenders. I disagree with this view because jail time is given only after a proper investigation is made, and light punishments for crimes can not be effective in curbing crimes in many countries.

Our judicial system works systematically and considers the intent of committing a crime. Thus, a drunk driver who crosses the speed limit and someone who does so to reach a hospital to treat an ill elderly are not treated equally. And light offenders are always given a chance to defend themselves. They are often just fined an amount of money rather than being behind bars. Since we already have a system to punish serious offenders and just reprimand light offenders, we do not need to award community work to certain criminals.

Moreover, community work, as an outcome of a crime, fails to rehabilitate a convict mainly because such works are too light to make the offender regret his or her actions. The jails are made to reform someone when that person is considered a threat to society. And if they are not isolated, properly counselled, and given the time to repent, they will probably commit even bigger crimes in the future. For instance, according to a recent study, almost 30% of juveniles who are just given community or voluntary work for their minor offences often end up committing bigger crimes within a year.

To conclude, our law and judicial system consider the intent and circumstances of a crime and award punishments accordingly. So, we do not need community work for crimes because this approach lacks the main objective of rehabilitating criminals.

Sample 6:

There has been a growing trend in some societies to consider making certain prisoners undertake unpaid community work instead of being imprisoned. While this may seem like a radical idea, I believe that it can help both prisoners and the wider community. In this essay, I will argue that it should be implemented more widely.

Firstly, forcing some offenders to engage in unpaid community work can be an effective form of punishment that benefits society. Many prisoners have skills and abilities that could be put to good use in the community, such as gardening, cleaning, painting and manufacturing. By requiring them to perform these tasks, they can contribute to society while atoning for their crimes. In addition, it can be a form of restorative justice, where the offender has an opportunity to make amends for the harm caused to the community.

Secondly, this approach can also have a positive impact on the offenders themselves. Being behind bars for extended periods can be a dehumanizing experience that strips people of their dignity and sense of purpose. Community work, on the other hand, can help prisoners to feel more connected to the wider world and give them a sense of accomplishment. It can also provide them with valuable skills and work experience that can be useful when they are released back into society.

Finally, the financial benefits of this approach cannot be ignored. Keeping people in prison is a costly endeavour, and many societies simply cannot afford to continue incarcerating large numbers of people. By requiring prisoners to engage in community work, they can help offset some of the costs of their incarceration. In addition, it can be a way to create jobs and opportunities for those who might otherwise struggle to find work.

In conclusion, I strongly believe that requiring certain prisoners to engage in unpaid community work is a great way of helping both prisoners and society. It can be an effective form of punishment that provides prisoners with a sense of purpose and accomplishment and create jobs and opportunities for those who need them.

Sample 7:

In recent years, there has been a growing belief that certain prisoners should be made to do unpaid community work as a form of punishment instead of being put behind bars. While this idea may seem appealing at first glance, I disagree with it for several reasons.

Firstly, it is important to remember that prison serves multiple purposes beyond simply punishing criminals. It also serves as a deterrent to potential offenders, protects the public from dangerous individuals, and provides an opportunity for rehabilitation. By replacing imprisonment with community service, we risk undermining all of these important functions. If criminals know that they will only be required to perform community service for their crimes, they may be less deterred from committing offences.

Secondly, unpaid community service can be viewed as an easy way out for certain types of offenders. For example, white-collar criminals who commit financial crimes could potentially view community service as a relatively light punishment compared to imprisonment. This could ultimately lead to a situation where some offenders are not held fully accountable for their actions.

Finally, it is worth considering the potential impact of unpaid community service on the community itself. While community service can be a positive force for change, it is important to remember that it is also often carried out by volunteers who are passionate about the causes they support. Requiring offenders to perform community service without any pay could potentially be seen as devaluing the work of these volunteers and could lead to resentment and frustration within the community.

In conclusion, while the idea of replacing imprisonment with unpaid community service in many cases may seem attractive, I believe it is ultimately an impractical solution to crime because it ruins the very reason for which we have a judicail and punishment system in the first place.

Sample 8:

There is a growing sentiment in society that certain criminals should be given the opportunity to perform community service instead of being incarcerated. While I understand the rationale behind this idea, I believe that the extent to which this should be implemented depends on the nature of the crime and the individual circumstances of the offender.

On one hand, community service can be a more constructive way for non-violent offenders to repay their debt to society. By performing tasks that benefit the community, such as cleaning up public spaces or assisting in local projects, these individuals can make a positive impact and learn valuable skills in the process. Furthermore, it can help them avoid the negative consequences of being imprisoned, such as the potential for increased criminal behavior and a lack of rehabilitation opportunities.

However, it is important to recognize that not all crimes are suited for community service as an alternative to incarceration. Offenses that involve violence or pose a threat to public safety may require a different approach. In such cases, the safety and well-being of the community must be prioritized, and the individuals responsible should be held accountable through the justice system.

Ultimately, the decision to utilize community service as an alternative to imprisonment should be made on a case-by-case basis. Factors such as the severity of the crime, the offender’s willingness to participate, and the potential impact on the community should all be taken into consideration. While community service can be a beneficial option for certain non-violent offenders, it is not a one-size-fits-all solution for the criminal justice system.

Sample 9:

Crimes in many nations have gone past the alarming rate, and it is a frequent practice to put convicted folks behind bars. A segment of society opines that not all crimes are equal and repercussion of sentence for many offences is uncivilised. They summarise the demand for unpaid community service because of punishments for mild-offenders and kids. I feel that certain offenders ought to be provided with non-custodial sentences.

The overriding motive for me to think that outstanding community services such as cleaning roads, planting trees, and functioning for charity rather than prison are that many offenders are not born criminals and also the circumstance often prohibits them from committing a felony. Moreover, when such unpremeditated convicts are expelled from society, they incline to re-offend in isolation as it is not able to take them. Aside from that, juvenile delinquents should be rehabilitated by indulging them into community services.

Therefore, the history of a criminal and the subject of a crime ought to be considered. As an example, if a teen steals food from a shop as his mother is starving is an entirely different scenario than somebody robbing an elderly lady. The former deserves a second opportunity while the latter ought to be imprisoned.

To recapitulate, a person with no previous record of crime and also a sensible motive for minor misconduct should be treated differently than a serial killer. The objective of the law is to keep peace in society, not to punish individuals. Thus, unpaid community service is an excellent option to allow some convicted lament to their offence.

CÂU HỎI HOT CÙNG CHỦ ĐỀ

Lời giải

Sample 1:

It is increasingly common for families to rely on products from the fast-food industry to take care of their meals on a regular basis due to its lower cost and availability. This essay will explain why I believe its drawbacks outweigh the benefits of such unhealthy foods.

One of the most significant advantages of fast food is that it offers a complete meal at an affordable price. For example, a combo meal from some of today’s industry leaders costs only under five dollars, while it would have cost consumers half their month’s salary if they purchase organic and healthy food at supermarkets. Furthermore, the fast-food industry is extremely convenient. When people are exhausted after a long day at work, the last thing on their mind is spending hours preparing dinner for everyone, whereas they will have fast food ready to serve in five minutes or less at fast food establishments.

However, fast food consumption does present many drawbacks, the most obvious of which is that it can harm our health. The reason for this is that fast food contains a lot of oil, hazardous food coloring agents, and unhealthy trans fats. As a result, regular junk food intakeleads to long-term health problems such as obesity, emotional and self-esteem issues, and chronic illnesses in later life. Another danger of fast and processed food is it can create adverse effects on society. The growth of fast-food availability in the country seems to coincide with the growth of obesity, which puts a strain on/ places a huge burden on the healthcare system.

In conclusion, the main benefits of affordability and convenience that fast food has offered are outweighed by its dangers of severe health problems and effects on the healthcare system.

Sample 2:

The burgeoning availability and affordability of fast food across various nations sparks a multifaceted debate on its impacts. This phenomenon, while convenient, presents a complex interplay of advantages and disadvantages. On one hand, the ease and economy of fast food cater to the fast-paced lifestyle of contemporary society. Conversely, its health implications and the cultural erosion it potentially fosters cannot be overlooked. This essay endeavors to dissect these aspects, weighing their significance in the broader societal context.

The primary boon of fast food's growing accessibility lies in its alignment with the modern world's rapid tempo. For countless individuals juggling demanding schedules, fast food offers a quick, economical solution to daily sustenance, obviating the time-intensive preparation of traditional meals. This convenience is not just a matter of saving time; it also democratizes eating options for lower-income groups who might otherwise struggle to afford nutritious meals. Furthermore, the fast-food industry has been a catalyst for employment opportunities, providing countless jobs across the globe, thereby stimulating economic growth in numerous communities.

However, the shadow cast by these benefits is significant. Predominantly, the health ramifications of regular fast-food consumption are alarming. High in calories, trans fats, and sodium, these meals contribute to a myriad of health issues, including obesity, heart disease, and diabetes. This health crisis burdens not only the individual but also the healthcare systems at large. Additionally, the omnipresence of fast food undermines traditional culinary cultures, gradually eroding the rich tapestry of global food heritage in favour of homogenized, mass-produced meals. This cultural dilution diminishes the diversity that is crucial to the vibrancy of societies.

In conclusion, while the convenience and economic advantages of fast food's proliferation are undeniable, they are outweighed by its detrimental health consequences and cultural impact. The challenge lies in finding a balance that preserves cultural heritage and promotes healthy living while acknowledging the necessities of modern life. Engaging in this dialogue is essential for fostering a society that values both convenience and well-being.

Sample 3:

In an era marked by the unprecedented proliferation of fast food, its increasing affordability and accessibility have ignited a nuanced discourse. While this trend offers undeniable convenience and economic benefits, it also harbors potential health and cultural drawbacks. This essay aims to meticulously examine these facets, asserting that the disadvantages notably overshadow the advantages.

The allure of fast food lies in its immediate gratification and minimal impact on one's wallet, making it a staple in the fast-paced rhythm of modern existence. Particularly for individuals ensnared in the whirlwind of daily commitments, fast food serves as a lifeline, providing sustenance without the demands of traditional meal preparation. This sector also acts as a significant economic engine, creating employment opportunities and fostering community growth. However, this superficial veneer of benefits masks deeper, more detrimental impacts.

The crux of the argument against the fast-food culture pivots on its health implications. The habitual consumption of such meals, laden with excessive calories, fats, and sodium, acts as a catalyst for chronic diseases, including obesity and cardiovascular conditions. This not only diminishes individual quality of life but also exerts immense pressure on healthcare systems globally. Beyond the physical health concerns, the ascendancy of fast food erodes the rich mosaic of traditional cuisines, diluting cultural identities and culinary heritage in favor of uniformity and convenience.

Concluding, the convenience and economic allure of fast food, though appealing, are eclipsed by its adverse health effects and the erosion of cultural diversity. The challenge for contemporary society is to navigate this complex landscape, advocating for nutritional awareness and the preservation of culinary heritage. Embracing this dual approach can steer the global community towards a future where convenience does not come at the expense of health and cultural richness.

Sample 4:

The prices of instant food have reduced, and it has become ubiquitous almost all over the world. However, I believe that the downsides of this development outweigh the advantages, because the convenience that fast food brings to the people’s busy lifestyle is availed at the cost of their healthy diet.

Fast food provides a quick solution to fulfil the food requirements of busy individuals. Due to the fast-paced environment in which people live today, they hardly find time to cook food. In fact, as the living expenses have skyrocketed, people try to spend their maximum time at paid work, rather than preparing food at home. Therefore, fast food has become a convenient option for them. For example, after having hectic hours at office, individuals prefer to spend the rest of the day relaxed with their loved ones. So, they simply order fast food instead of going through all the hassles to prepare food ingredients and cook at home. However, this can be detrimental to one’s health in the long run.

Fast food contains high levels of carbohydrates and sugar which are obviously unhealthy if taken beyond a certain extent. Therefore, when someone consumes this type of food regularly, they get sick. Obesity and heart related diseases are mostly caused by the excessive intake of fast food. For instance, the USA has the greatest number of obesity patients in the world, and this is positively correlated with the increased consumption of fast food compared to that of the other countries. This is how, due to the availability and the low price, the trend of fast-food intake has a far-reaching negative consequence.

To conclude, although the instant food has become a quick fix to men and women who are too busy to manage their food requirements, I believe that it can have some serious health implications in the future that certainly outweighs the benefits that it brings.

Sample 5:

Many today are of the belief that the ubiquity of fast food provides enough enjoyment and economic positives to outweigh its impact on public health. In my opinion, the disadvantages related to health make this a negative development.

Those supporting the fast-food industry typically point to the pleasure consumers derive and the employment it provides. There is little to argue about in terms of enjoyment. Fast food is affordable and tastes good. That explains its popularity and makes it accessible for people from even the lowest socioeconomic backgrounds. Moreover, there are obvious economic benefits. Companies like McDonald’s, Burger King, Baskin Robbins, and Domino’s Pizza are some of the largest employers globally. Their economic contributions extend beyond providing poorly paid jobs as they are taxed and thereby strengthen the federal budgets of both developing and developed nations.

Nonetheless, fast food has a huge impact in the health sector. Most tangibly, this concerns to obesity. Studies have shown that obesity rates soar in countries where fast food has become entrenched in the local market. The best-known example of this is in the United States, where obesity is reaching epidemic proportions. Related and often symptomatic drawbacks include cardiovascular disease, diabetes, and high blood pressure. Foods high in fat, sugar, and overprocessed ingredients have been proven to exacerbate these conditions, with heart disease now the single greatest cause of death around the world. This cannot be blamed entirely on fast food but there are very few healthy options on most fast-food menus and the majority of companies specialise in quintessentially unhealthy foods like deep fried chicken, cheeseburgers, pizzas, and tacos.

In conclusion, despite the boons for enjoyment and the economy, fast food is a negative taken as a whole given its impact on well-being. It is therefore important to regulate fast food companies to curb their influence.

Sample 6:

The growing popularity of fast food at cheaper prices can be witnessed in many countries over a few recent years. While some are in favor of this trend due to the economic advantages and consumers’ pleasure that fast food provides, others argue that it is a negative development, especially for the overall health of society. From my viewpoint, the drawbacks of this trend are far more severe than its benefits.

Advocates of the expansion of fast-food chains typically subscribe to the convenient consumption and the employment opportunities it offers. Since junk food usually has an affordable price and delicious taste, it is accessible for the majority of the public. People can find and buy fast food almost anywhere and anytime, so it is a perfect option for people with hectic schedules and do not have time for home-cooked meals. Aside from the convenience for consumers, the fast-food industry also makes contributions to the economy. Companies like KFC, Lotteria, or McDonald’s are large employers that create jobs for millions of people every year, helping to lower the unemployment rate in many countries. Also, the tax gained from their business operation can strengthen the national budget, which is then allocated to and invested in other sectors.

However, the adverse impact of fast food on health is significant. Junk food itself is high in fat, sugar, salt and contains many artificial additives, all of which have been scientifically proven to be associated with many health issues such as obesity, diabetes, or hypertension. The rates of people getting these diseases are of large proportions in Western countries, where fast food consumption is also the highest. Furthermore, many fast-food manufacturers are profit-driven and thus may overlook the food safety standards. The sterilization process may be neglected, and ingredients may be reused constantly, doubling the threat posed on the health of consumers. Consequences range from food poisoning, diarrhea to digestive disorders and even death.

In conclusion, the widespread use of fast food implies many harms for consumers’ well-being, which overshadows the instant advantages it delivers.

Sample 7:

It is widely witnessed that fast food is becoming more and more popular in many countries. I hold the belief that the drawbacks of this development are far more significant than the benefits involved.

The fact that the prices of fast food are reducing, and its availability is increasing. Having more affordable fast-food options available bring many benefits to both individuals as well as the society. Delicious foods are offered at low prices and delivered in a short amount of time. Some chains, like McDonald's, have opened several drive-through restaurants selling foods less than one dollar, so people no longer need to leave their car. This can allow people to save money and time, which is suitable for working people with a busy schedule. On the societal level, when more people go to fast-food outlets for their regular meals, fast food businesses can quickly expand and thus increase the sales volumes. This expansion of fast-food chains might create more job opportunities for local people and result in higher employment rates.

Despite the aforementioned benefits, this trend can have several major downsides. Chief of these is that traditional dinners that serve as a bonding activity among family members in the past are now less common as a result of the growth of fast food. Long-term negative effects on family dietary patterns may result from this trend. Another reason worth mentioning is that eating too much fast food may actually increase one’s chance of developing a wide range of chronic conditions, such as diabetes or obesity. Additionally, chemical components included in convenience food, such as saturated fat and food coloring, can hasten this process.

In conclusion, the fact that fast food is becoming much more affordable and popular can bring certain benefits for some individuals and the economy. However, I believe that this development is more disadvantageous due to the negative effects on familial bonds and health.

Sample 8:

In this modern era, junk food is easily available all around the globe. It is readily accessible because of its lower/ reasonable price. It becomes popular with youngsters. Undoubtedly it has positive effects on the food industry, but its downside can not be ignored. So, this essay sheds light on the pros and cons of this situation in the upcoming paragraph/ before drawing a reasoned conclusion.

To begin with, the advantages of fast food. It is a convenience and time- saving, it is accepted the fact that nowadays people are busy in their job/ work/ business, so they don t have much time to enjoy their meal or can say they do not have time to prepare some traditional food for themselves and family, so they prefer to eat junk food. A second benefit is that people can buy fast food at any time. The internet makes it so easy that people can order food through ‘online websites at any time when they want. Another reason for eating fast food is that the government charges significantly less tax on food, which maintains its prices.

Moreover, it is open to various job opportunities. For example, nowadays, people order online applications that increase more jobs in the technical field, such as web designers, which design website correctly, and show more options to people that allure more customs. The second job is in the delivery field. If people order online, so the company definitely requires some delivery person. So, in that way, the popularity of junk food is suitable not only for food companies but also for unemployed people.

Furthermore, despite a few positive aspects, there are several drawbacks. However, fast food is very affordable and available everywhere at any time, but it affects health. For example, within a few years, there has been a shocking rise in the number of people suffering from obesity, heart diseases and other health problems. Fast food does not contain necessary vitamins, protein and nutrients, which are essential for health. In addition to this, there is no guarantee that fast food is cooked carefully and adequately or not, so it is not safe to consume junk food. Last but not least, it demolishes the culture and customs of societies because the number of people who are eating fast food is increasing at an alarming rate, and it is observed in developed countries where people are more interested in fast food rather than traditional cooking.

To sum up, even though street food is affordable and readily available, making life comfortable, it puts people’s health at risk. So, according to my perception, the disadvantages of this trend outweigh the advantages.

Sample 9:

The growth of fast-food companies globally, resulting in cheaper prices and greater availability, have become an increasing source of both excitement and apathy. In my opinion, this trend is in general quite harmful, since the cost to both the environment and to people is too great.

A benefit of the increasing ubiquity of fast food is that those in poorer areas will be able to afford to eat. Since fast food is both cheap and quick to make, this will appeal to those with not a lot of money and time. Furthermore, fast food restaurants are also a major employer of low skilled workers, and as such, can help to provide poorer individuals with jobs. For instance, fast food chains are one of the biggest employers in countries such as America, especially in isolated towns and counties.

On the other hand, it could be said that fast food does much more harm to society in the long run. Firstly, fast food has been shown to cause numerous health problems, such as increased blood pressure and risk of heart disease, which will be very costly to society. In addition, the meat necessary to uphold the supply chain of fast-food restaurants requires the wholesale slaughter of animals in factory farms, which could be said to be both environmentally and morally questionable. For example, McDonalds have been shown by numerous reports to be a frequent violator of environmental legislation.

Thus, I argue that while the short-term economic effect on society might look desirable, in the long run, the health and environmental effects of fast food mean that their growth is overall undesirable.

Sample 10:

The growing affordability of fast food is becoming prevalent in many parts of the world. I believe that the drawbacks of the ubiquity of convenience food outweigh the benefits it offers because although it proves to be an easily affordable food choice for lower-income families, these foods cause severe damage to health.

The main advantage of this phenomenon is the accessibility and convenience. The economical fast food makes it easily accessible to a generous portion of the population, especially those with meagre earnings. This, in fact, offers lower-income households an economy and convenient meal options, particularly those who lack access to costly food choices or face time constraints on home meal preparation.  Single parents, for example, may seem it is highly convenient and economical to resort to a prompt and cost-effective fast-food meal for their family after a hectic day.

One considerable drawback of the affordability and prevalence of convenience food is that it can negatively impact health. The prevalent and affordable nature of junk food tends to drive individuals to frequent intake, thereby causing detrimental effects on health. This means that regular intake of fast food poses a grave risk of various diseases, such as obesity, diabetes and other non-communicable diseases. A study conducted in India revealed that regularly consuming fast food could have a negative effect on insulin sensitivity, and therefore poses an increased risk of type 2 diabetes. Fast food has also been proven to be the underlying cause of various mental diseases, including insomnia, depression, and anxiety.

To conclude, although it is a good thing that lower-income groups have easy access to affordable meal options, I think the diseases caused by consuming fast food frequently prove to be much more disadvantageous for individuals.

Lời giải

Sample 1:

In the digital era, the rise in computer access has significantly boosted video gaming among children, leading to concerning physical and mental health effects. This essay will examine the negative impacts, such as increased obesity, vision issues, social isolation, and emotional problems, and will propose mitigation strategies, including parental control, physical activity promotion, and digital literacy education, to counterbalance these adverse outcomes.

Firstly, the immersion in virtual gaming can significantly impair physical health. Children, ensconced for hours in front of screens, fall prey to sedentary lifestyles, leading to obesity, vision problems, and reduced physical fitness. For instance, a study by the World Health Organization found a direct correlation between increased screen time and a rise in childhood obesity rates globally. Furthermore, the mental health of young gamers is at risk, with increased exposure contributing to issues such as anxiety, depression, and social isolation. The immersive nature of these games often substitutes real-life interactions and experiences with virtual accomplishments, diminishing the development of critical social skills and emotional intelligence.

To counteract these adverse effects, a multifaceted approach is necessary. Parents and educators play a crucial role in setting and enforcing limits on screen time, ensuring a balance between digital entertainment and physical activity. Implementing 'tech-free' zones or times can encourage children to engage in physical play or hobbies that foster social connections and physical health. Additionally, educational institutions could integrate lessons on digital literacy and health into the curriculum, teaching children the importance of moderation and the risks associated with excessive gaming.

In conclusion, while computer games offer a form of entertainment and can have educational benefits, their overuse poses significant health risks to children. By implementing structured guidelines and fostering awareness around the importance of balance and moderation, it is possible to mitigate these negative impacts and promote a healthier, more balanced lifestyle for the younger generation.

Sample 2:

In the contemporary digital age, the pervasive access to computers has catalyzed an upsurge in video gaming among the youth, raising concerns about its effects. This discourse posits that such engagement, while seemingly benign, harbors potential negative ramifications on both the physical and psychological well-being of children. It further advocates for a balanced approach, through parental guidance and institutional support, to mitigate these effects.

Central to the discourse is the alarming trend of diminished physical activity among children, attributed largely to prolonged gaming sessions. This sedentarism precipitates not only obesity but also contributes to musculoskeletal disorders and a myriad of vision ailments, including digital eye strain and myopia. For instance, research in the Journal of Pediatric Health noted a 30% uptick in childhood obesity correlated directly with increased screen time. Equally perturbing is the psychological domain, where excessive gaming is linked to elevated instances of social isolation, anxiety, and depressive symptoms. The virtual worlds become sanctuaries, detracting from real-world interactions and the development of essential social skills.

To counterbalance these adverse impacts, a dual-faceted approach is imperative. Foremost, parental control mechanisms should be rigorously applied, encompassing both the regulation of gaming duration and the curtailment of age-inappropriate content. Concurrently, educational frameworks must prioritize digital literacy, ensuring children understand the importance of a balanced lifestyle. Extracurricular activities, particularly those fostering physical exertion and social interaction, should be promoted to divert attention from virtual engagements.

In summation, while video gaming is an indelible aspect of modern childhood, its unchecked proliferation poses significant health risks. Through judicious parental oversight and educational reforms aimed at instilling digital prudence, it is feasible to safeguard our youth's health, ensuring they thrive in both virtual and real worlds.

Sample 3:

In this modern age, with the ubiquitous access to computers, video games have become a popular activity among children. This trend is causing childhood obesity and other related diseases that arise from too much computer gaming. However, proper familial and institutional interventions by engaging the children in outdoor activities can significantly prevent this damage.

With the easy access to computers, children are increasingly preferring onscreen gaming to outdoor recreational activities that involve physical movement. This sedentary video gaming habit is leading them to develop childhood obesity, a well above the normal and healthy weight range for their age. These children are at increased risk of breathing problems and other high blood pressure related diseases. Studies suggest that children, who weigh 20 percent more than their standard average weight, are 50 percent more likely to become obese adults, which is associated with a number of serious health conditions including heart disease, types 2 diabetes, and even cancer.

However, family members can address it smartly by attracting their children to outdoor sports and entertainment that involve enough physical movement. They can enrol them at art/cultural schools for extracurricular activities which divert the children's attention from too much video gaming. By providing these facilities to the youngsters, parents can help prevent or compensate the damage occurred by the excessive computer gaming. Studies support the idea that the children, who spend at least 8 hours a week for outdoor physical activities, are 40 percent less likely to become obese adults than the children who do not do this.

In conclusion, obesity is the major problem that children develop from incredibly easy access to computers which eventually lead to an excessive gaming habit. However, regular outdoor family hangout and institutional involvement for extra-curricular lessons could be the best possible measures to address this issue.

Sample 4:

In today's world where we all have access to the internet, more and more children are playing computer games, and their popularity is increasing all the time. This essay will look at the positive aspects these games can have and also the negative effects on children.

Firstly, as education is becoming more demanding for many young people, computer games can provide a way of relaxing and reducing stress. Computer games can take us into different worlds where we can escape from reality. In addition to this, computer games today are very advanced and can help children develop their thinking skills. Instructions need to be understood, and games often include complicated problems which need to be solved.

However, there are also many problems with the increasing popularity of computer games. Many children become addicted to them, and they play for hours, sometimes through the night. In South Korea, the government has banned children from playing games after midnight as the problem was so great and the effect on education was very negative. Furthermore, some children find it difficult to identify what is real and what is virtual. Some people argue that this has led to a rise in crime inspired by video games. This is not proven, but it is undeniable that games today can be very violent.

To sum up, there are both advantages and disadvantages with computer games and it seems that parents need to exercise caution and monitor their children's activity as some games may be more suitable than others.

Sample 5:

It is a fact that more and more children are playing computer games. There's no denying this has a lot of positive and negative effects. I will give my point in this essay and what we should do to minimize the bad effects.

On the one hand, playing computer games is very beneficial for children. First, children will be smarter and more responsive when playing games. Scientists have shown that when playing games, children will increase their problem-solving ability, their eyes and hands will be faster. For example, if you want to win, you have to be patient and focused. Second, playing games will help children get along with friends. After school, children playing games together will be fun and reduce stress.

On the other hand, playing computer games also has some negative effects on young children. First, if children play games for a long time, their eyesight will be reduced. For example, playing games that are not qualified, lack of light, ... all of the above factors will cause damage to the eyes. Second, they will become inactive, just sitting in place playing games. Therefore, they will have a high risk of obesity.

To minimize the negative effects, parents should pay attention to choosing healthy and safe games for children. Let your child play games for up to 1 to 2 hours after completing the homework, this will help the child to be happy and relax.

Incluction, children playing computer games have both positive and negative effects. Although parents need to control their children so that they can play games in a healthy way.

Sample 6:

In recent years, the use of computers has become increasingly widespread, and this has led to a rise in the number of children who play computer games. While computer games can have positive effects, they can also have negative impacts on children. This essay will discuss the negative effects of playing computer games and what can be done to minimize these effects.

One negative impact of playing computer games is that it can lead to addiction. Children can become so engrossed in the games that they spend hours playing without taking breaks, which can have negative effects on their physical and mental health. To illustrate, children who spend too much time sitting in one place for gaming can suffer from a lack of sleep, poor eating habits, and a decrease in physical activity. Another negative impact of playing computer games is the exposure to violent and inappropriate content. Nowadays, most computer games include violent and graphic content, which can have negative effects on children's mental health and can desensitize them to real-world violence.

To minimize the negative effects of playing computer games, it is important to set limits on the amount of time children spend on the computer. For instance, parents could set a rule that their child is only allowed to use the computer for a maximum of one hour per day. Besides, parents can encourage their children to engage in other activities, such as playing sports or spending time outdoors. For example, parents could plan a day trip to a nearby park or nature reserve, go for a family bike ride, or play a board game together. 

In conclusion, while computer games can have positive effects, they can also have negative impacts on children. It is important for parents to be aware of these negative effects and take steps to minimize them.

Sample 7:

In recent years, with the increasing popularity of technology and machinery, access to computers has become more and more common. And the large number of children playing computer games has grown sharply, too. Because of this expansion, whether they have more advantages than disadvantages or not has drawn much discussion among the general public. In this essay, I am going to clarify the positive and negative impacts of playing computer games and suggest some solutions to reduce the probably bad effects.

It is believed that playing game online will give us some disadvantages. One of the cogent reasons for playing computer games is that it helps us contact our friends, classmates, siblings faster and more effectively than in the past, which is called communication virtually. Additionally, playing computer games can be quite a good point to a child's growth into an adult. For instance, this merit is altering the traditional learning methods because it allows children to solve some basic problems and use logic in many of the games currently. Consequently, playing computer games seems highly utilitarian to the communication and development of children.

Beneficial as it is, playing computer games also causes some problems. To begin with, playing them has wasted a great deal of time and money. It makes children unconsciously lose track of time when they go online with man distractions. Besides that, being susceptible to fake news is one main demerit of playing computer games. As anyone plays any online game without verification, this paves the way for a large amount of unreliable information to be sent to uninformed netizens and supplies them with incorrect knowledge, especially children. For example, many games even provide the wrong information about violence, politics and killing. This may lead to increase aggressive feelings, thoughts and behaviors. Considering all of these downsides, playing computer games also can strongly affect their awareness and growing up.

In order to minimize these bad side impacts, parents need to solve them in a careful and slow way. First step, parents should choose age-appropriate games and monitor the content for violence or inappropriate themes. Moreover, we can also select games that have educational value or promote problem-solving skills and set limits on the length of time games are played. In particular, our children only spend no more than 180 minutes a day playing computer games.

In conclusion, there are both pros and cons to everything, and playing computer games is not an exception. In my opinion, the negatives of this phenomenon clearly outweigh its positives. However, if we keep an eye on this activity, the bad things can be avoided safely.

Sample 8:

In recent years, computer and internet usage has increased excessively, and it is a fact that almost everybody from all kinds of age groups has access to them, including children. Children's access to inappropriate internet data, such as adult video games, may have some serious adverse effects on them. This essay will discuss the problems computer games can cause and suggest some possible solutions regarding this topic.

The most important negative impact of playing computer games on a child is the risk of their psychology being adversely affected by the inappropriate imagery shown in these games. The majority of popular computer games these days all include the same type of war elements, such as shooting, murder, blood, and hatred, etc. These elements can easily cause trauma in the mind of an innocent child. If that child continues to grow up playing these types of violent games, he/she will possibly have a higher risk of becoming a criminal in the future. According to an article I've read, the vast majority of teenage school shooters in the United States all had a personal history with these kinds of games.

My suggested solution to this problem is age restriction. Children under the age of 16 should not have any type of access to games where these violent images are present. Nowadays, there are already some small warnings regarding the game content on top of the cases, but this is not enough. The sale of games with violent content to minors should be illegal, and the people responsible for this action should get prosecuted. This restriction should also include online sales. People need to acknowledge the fact that the possible side effects of computer games may be as severe as the usage of alcohol and tobacco.

In conclusion, it has to be stated that not every computer game has negative effects on a child, and some games can even be a good tool for them to get used to technology and spend free time. However, parents should be aware that the violent content of some computer games is highly dangerous for a child's mind, and they need to take immediate action on this matter.

Sample 9:

People use computers more extensively these days than ever before, and it is so widespread in our modern world that even children have access to these devices for playing games. This essay discusses the adverse impacts of playing digital games on computer devices by youngsters and suggests some measures to reduce its negative effects.

Concerning the adverse impacts of young children playing video games, the most devastating one is the addiction these games create. Millions of dollars are spent to make computer games so that they attract a large number of audiences and keep them glued to the computer screens. So they are addictive by design. And this obsession hampers children's outdoor activities, studies and even time to socialise and learn important life skills. To illustrate, many research works suggest that children who spend many hours playing computer games each day end up performing poorly in schools and avoid social events and outdoor activities. It results in physical and psychological issues including poor eyesight and despair. Moreover, violent games cloud the youngsters' judgement and make their rational thinking unstable. Oftentimes, youngsters who play violent games develop violent behaviours. To cite an example, an unfortunate shooting event that claimed many innocent lives, that took place in an American school a few years ago, was carried out by a teenager who was addicted to shooting games.

To minimise the severity of these negative impacts, parents must monitor what their children are doing, especially on computers. They should not be allowed to play computer games for more than a couple of hours each week, and parents can actively participate in those games with their children so that it becomes family time. An ideal example of it could be my aunt and uncle who play video games with their children, and as a result, children are also interested in doing outdoor activities with them. Finally, parents can use parental control over the digital content and games their children watch or play. These measures would deter children from downloading and playing games that are not suitable for their age.

To conclude, computer games, when played excessively by children, have many detrimental effects. Proper parenting and monitoring seem like the best solution to solve these problems.

Sample 10:

In recent times, the widespread availability of computers has led to an increase in the number of children playing computer games. While these games can provide entertainment and educational benefits, there are also negative impacts associated with excessive gaming. This essay will examine the negative effects of children playing computer games and suggest strategies to minimize the harmful effects.

One of the major negative impacts of children playing computer games is the potential for addiction. Children can become so engrossed in gaming that they neglect other important activities, such as homework, physical exercise, and socialising with friends and family. Moreover, prolonged gaming can lead to physical problems, such as eye strain, poor posture, and repetitive stress injuries. Additionally, excessive gaming can affect a child's emotional well-being, leading to increased aggression and mood swings. A study published in the journal "Pediatrics" found that children who played video games for more than three hours a day were more likely to have behavioural and emotional problems, including hyperactivity, problems with peers, and difficulties with conduct and emotional regulation.

To minimize the negative effects of children playing computer games, parents and educators can take a number of steps. Firstly, parents should limit the amount of time their children spend on gaming while also encouraging them to participate in other activities, such as sports, reading, and creative hobbies. Secondly, educators can incorporate digital literacy programs into their curriculum, teaching children how to use computers and technology responsibly and healthily. Finally, gaming companies can develop games that promote healthy habits, such as physical activity and socialisation.

In conclusion, while computer games can be a source of entertainment and education, excessive gaming can have negative impacts on children's physical and emotional health. To minimise these effects, parents, educators, and gaming companies can take steps to encourage responsible and healthy gaming habits.

Sample 11:

Children these days have abundance of ways to relax after stressful time study at school. Some choose to take part in sports and outdoor activities. However, since people have many methods to log on to computers on a widespread source, there is a large number of children prefer spending time on playing games on the computers. This may lead to many defective influences on those who enjoy computer games. Those matters can be worked out by guardians' control and self-conscious awareness, which are discussed in detail in this essay.

Playing computer games has metamorphosed into a severe matter that is damaging youngsters' future prospects. Along with the progress of technology, many attractive game titles have appeared on the computer systems that players can engage in with online status to chat and talk to others. It is time-consuming that children spend mostly leisure time on computers for unhelpful activities. Seriously, some are even addicted to games and willing to pay a great amount of money to own items in games as a means of enjoying the games properly.

Creating mental health problems is the persistence of playing computer games for the simple reason that online games sometimes include violence. This content of game affects seriously and directly to children's aware-established process. It will play a role in forming children's characteristics as violent and rough. A clear proof of this is some children when grown up will have dreadful behavior such as burglaries, that turn into homicides. Gravely, game addiction also forces children to be in a delusion.

Another incisive evidence that computer games influence badly on children is it causes eye diseases. Playing computer games means players have to keep eyes on the screen at whole time without resting. The eyes are affected directly by the light from the computer and get myopic and suffer from dry eyes diseases.

This concern while pressing and critical is not bereft of a workable remedy in the form of guardians' control. Parents should not ban children from computer games but set time limitation and content of the games. Besides, children must be strictly self-conscious about what they engage in on the computer which assist them to establish healthy mindset and behavior.

Sample 12:

Technology and its reach in human life have significantly increased over the past few years. This has had a lot of implications, including a dramatic increase in the number of children playing computer games. This essay will examine various impacts of this change and discuss possibilities to avoid any negative effects.

Talking about the positive aspects, playing computer games has numerous benefits. These can range from helping children develop cognitive skills to increase their logical reasoning. Games have developed into a whole industry. These have allowed children to test their abstract and logical thinking skills. Many of these games require children to follow various commands and try to solve complex problems with the use of logic. Such games are surely advantageous for a child’s mental progress.

On the other hand, people are raising concerns over the prolific use of violence and sanguinary elements that these games contain. These may be highly addictive, in the sense that they reward the players for being more violent, thereby setting a wrong example. Apart from being addictive, they contribute to arresting a child’s social development and lead to the inculcation of aggressive feelings of anger and hate in their thoughts and habits.

However, there are many steps that can be taken to minimize negative impacts. Firstly, video games are rated for different ages and parents can choose them for the children in order to avoid unsuitable content. Secondly, parents can limit the duration of playing games for the children to keep addiction at bay. Finally, parents should take an active interest in the children’s activities and encourage them to play outdoor games.

To sum it up, video games have a lot of advantages along with an array of disadvantages. Parents should supervise their children and take precautions to avoid any negative effects these might have on children.

Sample 13:

Access to computers has increased significantly over recent decades, and the number of children playing games on computers has increased too. This essay will consider the positive and negative impacts of this and discuss ways to avoid the potential negative effects.

With regards to the positive effects, playing computer games can develop children’s cognitive skills. Many popular games require abstract and high-level thinking skills in order to win, skills that may not be taught at school. For example, children need to follow instructions, solve complex problems and use logic in many of the games that are currently popular. Such experience will be beneficial to a child’s progression into an adult.

However, concerns have been raised about the prolific use of computer games by children, much of this related to the violence they contain. The problem is that in many of the games, children are rewarded for being more violent, and this violence is repeated again and again. For instance, many games involve children helping their character to kill, kick, stab and shoot. This may lead to increased aggressive feelings, thoughts, and behaviours.  

In order to minimize these negative impacts, parents need to take certain steps. Firstly, some video games are rated according to their content, so parents must check this and ensure their children are not allowed to have access to games that are unsuitable. Parents can also set limits on the length of time games are played. Finally, parents should also take an active interest in the games their children are playing so they can find out how they feel about what they are observing. 

To sum up, there are benefits of computer games, but there are disadvantages too. However, if parents take adequate precautions, the severity of these negative impacts can be avoided.

 

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