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19/08/2025 193 Lưu

Some people think that spending a lot on holding wedding parties, birthday parties and other celebrations is just a waste of money. Others, however, think that these are necessary for individuals and the society. Discuss both views and give your opinion.

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verified Giải bởi Vietjack

Sample 1:

In the current world, most of the people like to celebrate any special occasion by inviting a lot of people. The discussion that throwing too much money to hold parties like birthday, marriage or any other special event is a debatable one, with strong logics provided by the supporters of both the views.

A few argue that the special events need to be celebrated grandly, as it happens only a few times in a lifetime. For instance, marriage is considered to occur once in a lifetime and the people want to have the memory of that event until their last breath. This is possible only when the location is well decorated, and all of the friends and the neighbours are invited. By spending limited money, it is almost impossible to achieve something special which will be remembered forever. Thus, it is obvious, why some people incline towards this point of view.

On the other hand, some people believe that it is not right to spend a huge amount money on personal celebrations as there are a lot of people across the globe under starvation. For example, in most of the African countries, many people do not even have food to eat for a single meal a day. In case, the money spent on celebration can be sent to the people who are really in need, definitely, a lot of life can be saved. Hence, it is clear why a few individuals refute with high spending parties.

Considering the memories of special occasions as well as starvation, spending much money for parties has been supported and refuted by many. Even though memories of some special events are important, saving human life from starvation is more important. Hence, in my opinion, it is necessary to cut down the spending on parties and spend that money for the poor people’s food.

Sample 2:

Throwing parties can be expensive. While some people do not find these fancy parties worth what they cost, others believe parties are important to both individuals and the society.

People choose to throw parties for a number of reasons. For starters, parties can make better teams. Project kick-off parties are good opportunities to break the ice and help team members to know each other better. Victory parties create a sense of success and belonging. Companies do not see parties as wastes of money and allocate budget to support such events. Moreover, parties often leave good memories. From our own experiences, we all have happy memories of our birthday parties when we were little. Every family has great photos took on family parties in their album. In addition, contrary to what some people believe that spending on parties is a waste of social resources, parties actually create value, either by employing people in the party planning business or by offering people better party experiences.

The popularity of parties, however, causes some tension in the society. Parties are hard on introverted people who find themselves uncomfortable in parties. This is a clinic symptom which psychologists call it “social anxiety disorder”. There are other ways to celebrate important events that may have greater value for their cost. For instance, companies could send out gifts after successful projects and parents could take their children on family trips to celebrate birthdays.

In my opinion, while a party is a form of social event that brings many benefits to individuals and the society, other choices should also be considered, either to cut spending or to relieve the stress of those who are not fond of parties.

Sample 3:

Throwing parties can be expensive. While some people do not find these fancy gatherings worth what they cost, others believe such events are important to both individuals and the society.

People choose to throw parties for a number of reasons. For starters, they can make better teams. Project kick- off parties are good opportunities to break the ice and help team members to know each other better. Celebrating a victory create a sense of success and belonging. Companies do not see parties as wastes of money and allocate budget to support such events; moreover, they often leave good memories. From our own experiences, we all have happy memories of our birthday parties when we were little. Every family has great photos took at family gatherings in their album. In addition, contrary to what some people believe that spending on parties is a waste of social resources, they actually create value, either by employing people in the party- planning business or by offering people better experiences.

The popularity of parties, however, causes some tension in the society. They are hard on introverted people who find themselves uncomfortable in the crowd. This is a clinic symptom which psychologists call it "social anxiety disorder". There are other ways to celebrate important events that may have greater value for their cost. For instance, companies could send out gifts after successful projects and parents could take their children on family trips to celebrate birthdays.

In my opinion, while a party is a form of social event that brings many benefits to individuals and the society, other choices should also be considered, either to cut spending or to relieve the stress of those who are not fond of crowded celebrations.

Sample 4:

It is argued by people that lots of money are wasted on celebrations such as wedding and birthday parties, while others believe they are crucial for some people and society. In my opinion, I think it is unnecessary for us to spend a lot.

On the one hand, for some people, lavish celebrations are essential in their life. High-class individuals such as businesspeople hold grand parties to showcase their wealth around their community as they will be exposed to media; for instance, the wedding between the two biggest companies in the nation. Besides, the CEOs can improve the relationship between the shareholder and business partners and if fortunate, they might result in having stronger connections. In addition, some birthday celebrations can be for the purpose of doing good deeds like fundraising, which is for our society. These good events should be held majestically.

On the other hand, spending a huge amount of money on a celebration is a waste of money. It is not worth spending a fortune, which we worked our whole life, on mere parties. Since the majority of the people are not in the upper class, it would put us under financial strain. We should not trade the euphoria we will achieve for once with the consequence of being in extreme debt. Happiness can still be attained by having a small yet memorable party with our family and friends. Moreover, we could use the money on better means such as education, healthcare and career development.

In conclusion, I believe such luxurious celebrations are for rich people, who are under peer pressure or displaying good deeds, but some individuals can be under tremendous financial distress. Nevertheless, despite being rich, average or poor, we should not be extravagant and use our money wisely.

Sample 5:

It is assumed by many that the celebration of such events as wedding or birthday parties equates to squandering money, whereas others argue that this activity is of significance to both individuals and society. The following essay will elaborate on both viewpoints before stating my personal opinion on this contentious matter.

On the one hand, the belief that it is a waste of money to spend on celebrating is legitimate to a certain extent. Firstly, the celebration of family occasions namely birthdays, weddings or anniversaries is only conducted within short spans of time, specifically several hours. Hence, rather than lavishing money on these evanescent events, it would be more advisable to invest in more pragmatic aspects such as utility, saving or children’s education. Secondly, the act of celebrating familial events in an extravagant manner could also stimulate the materialistic lifestyle. Driven by the desire to flaunt their wealth and social status, some individuals distribute a hefty number of financial resources to celebrations, which could further aggravate the money-oriented mindset among others.

On the other hand, it is also justifiable to claim that the act of celebrating can exert beneficial influence on both individual and societal scale. Indeed, since weddings, birthdays or births of a child are special occasions, acknowledging the importance of one’s memorable life events, it is a genuine demand to celebrate them joyfully. This would not only serve as a commemoration of a family’s milestone but also greatly enhance their mental well-being and satisfaction. In addition, such celebrations also create precious opportunities for family union, enabling family members to connect and communicate more intimately. Considering the fact that each family is a unit of society, strengthened familial rapport would certainly foster a sense of social bonding effectively.

On balance, proponents of both perspectives irrefutably have valid arguments for their convictions. Personally, I would contend that families should spend money on celebrations appropriately based on their individual demand and financial condition to optimally experience these memorable occasions.

Sample 6:

Many people are all about holding parties to mark a significant event or to recall memories while others think that it is not necessary to waste money on celebrations. In my opinion, I profoundly believe that holding parties or celebrations is essential for those who want to keep memories and have fun moments with friends and relatives.

On the one hand, there are many people who do not want to celebrate parties due to their financial burden. For example, when my grandfather and grandmother got married, they did not have enough money to hold a wedding party. In addition, some of the aged do not want to celebrate birthday parties because of aged obsessions. All of these things may lead to the decision that they do not think celebrations are good choices.

On the second hand, I believe that it is more beneficial for people to hold parties and celebrations. First and foremost, this is the best way for them to maintain memorable moments. There is no doubt that the more parties they have, the more fun they will have. When they feel depressed, these memorable moments can stimulate their motivation which helps them avoid being upset. Secondly, it is not a controversial issue when holding parties if they know how to choose a suitable size and form of the parties. Sometimes, a gathering can be considered as a great chance for them to be closer and more sympathetic.

In conclusion, it seems to me that if we have a thorough balance between holding parties and finance, we can design charming parties without worry.

Sample 7:

In the present world, most people prefer to celebrate any special event by inviting many people. The discussion which throwing too much cash to hold parties such as birthday, birthday or some other special occasion is a debatable one, with powerful logics supplied by the fans of the viewpoints.

For example, the union is believed to happen once in a life, and the people today with the memory of the event until their very last breath. That can be possible only when the place is nicely decorated, and everyone and the neighbors are encouraged. It is all but impossible to attain something particular that will be remembered forever by spending restricted cash. Thus, it is clear why some people today incline towards that point of view.

On the other hand, some people today think it is not appropriate to devote a massive amount of money to private celebrations since many people are under starvation. By way of instance, in many African nations, a lot of do not have food to eat to get one meal per day. In the event, the party’s cash can be routed to the men and women in need, undoubtedly, a great deal of life could be saved. Consequently, it is clear why some people refute with higher spending parties.

Thinking about the memories of special events in addition to starvation, spending money for celebrations has been encouraged and refuted by several. Therefore, in my opinion, it is imperative to decrease the spending parties and invest that money in poor people’s meals.

Sample 8:

Human beings are gregarious and thrive when socialising. The act of giving is often as pleasurable as receiving and hosting an opulent party as can be afforded makes an occasion extra special. I think that it is beneficial for society and individuals to have occasions to look forward to, most people feel much happier when they are planning and looking forward to a special event.

Some cultures place a high value on social occasions such as weddings, birthdays and other milestones in life and it is tradition to invite as many guests as possible. For them there is no doubt that no expense should be spared. No-one can be left out without feeling offended. We have seen in the lock-down of Covid-19 how many have been distressed by the banning of social gatherings, couples have not been able to hold weddings, and even funerals have been held without friends and relatives being able to comfort the bereaved.

Whether or not families can afford to spend a lot, there are people who will think of it as a waste of money, once the occasion is over there is no financial benefit or they may prefer to spend on holidays. Some parties do not go to plan, or guests argue and the whole occasion is spoiled. They may consider it preferable to spend the money on a new car or jewelry and have something which will last longer than a party. However, memories last a lifetime.

To conclude, I think that society and individuals benefit from special events, they bring people together and the feelings of belonging and being included contribute towards the well-being of society as a whole. Those little extras which may seem extravagant make the occasion special and more memorable.

CÂU HỎI HOT CÙNG CHỦ ĐỀ

Lời giải

Sample 1:

It is increasingly common for families to rely on products from the fast-food industry to take care of their meals on a regular basis due to its lower cost and availability. This essay will explain why I believe its drawbacks outweigh the benefits of such unhealthy foods.

One of the most significant advantages of fast food is that it offers a complete meal at an affordable price. For example, a combo meal from some of today’s industry leaders costs only under five dollars, while it would have cost consumers half their month’s salary if they purchase organic and healthy food at supermarkets. Furthermore, the fast-food industry is extremely convenient. When people are exhausted after a long day at work, the last thing on their mind is spending hours preparing dinner for everyone, whereas they will have fast food ready to serve in five minutes or less at fast food establishments.

However, fast food consumption does present many drawbacks, the most obvious of which is that it can harm our health. The reason for this is that fast food contains a lot of oil, hazardous food coloring agents, and unhealthy trans fats. As a result, regular junk food intakeleads to long-term health problems such as obesity, emotional and self-esteem issues, and chronic illnesses in later life. Another danger of fast and processed food is it can create adverse effects on society. The growth of fast-food availability in the country seems to coincide with the growth of obesity, which puts a strain on/ places a huge burden on the healthcare system.

In conclusion, the main benefits of affordability and convenience that fast food has offered are outweighed by its dangers of severe health problems and effects on the healthcare system.

Sample 2:

The burgeoning availability and affordability of fast food across various nations sparks a multifaceted debate on its impacts. This phenomenon, while convenient, presents a complex interplay of advantages and disadvantages. On one hand, the ease and economy of fast food cater to the fast-paced lifestyle of contemporary society. Conversely, its health implications and the cultural erosion it potentially fosters cannot be overlooked. This essay endeavors to dissect these aspects, weighing their significance in the broader societal context.

The primary boon of fast food's growing accessibility lies in its alignment with the modern world's rapid tempo. For countless individuals juggling demanding schedules, fast food offers a quick, economical solution to daily sustenance, obviating the time-intensive preparation of traditional meals. This convenience is not just a matter of saving time; it also democratizes eating options for lower-income groups who might otherwise struggle to afford nutritious meals. Furthermore, the fast-food industry has been a catalyst for employment opportunities, providing countless jobs across the globe, thereby stimulating economic growth in numerous communities.

However, the shadow cast by these benefits is significant. Predominantly, the health ramifications of regular fast-food consumption are alarming. High in calories, trans fats, and sodium, these meals contribute to a myriad of health issues, including obesity, heart disease, and diabetes. This health crisis burdens not only the individual but also the healthcare systems at large. Additionally, the omnipresence of fast food undermines traditional culinary cultures, gradually eroding the rich tapestry of global food heritage in favour of homogenized, mass-produced meals. This cultural dilution diminishes the diversity that is crucial to the vibrancy of societies.

In conclusion, while the convenience and economic advantages of fast food's proliferation are undeniable, they are outweighed by its detrimental health consequences and cultural impact. The challenge lies in finding a balance that preserves cultural heritage and promotes healthy living while acknowledging the necessities of modern life. Engaging in this dialogue is essential for fostering a society that values both convenience and well-being.

Sample 3:

In an era marked by the unprecedented proliferation of fast food, its increasing affordability and accessibility have ignited a nuanced discourse. While this trend offers undeniable convenience and economic benefits, it also harbors potential health and cultural drawbacks. This essay aims to meticulously examine these facets, asserting that the disadvantages notably overshadow the advantages.

The allure of fast food lies in its immediate gratification and minimal impact on one's wallet, making it a staple in the fast-paced rhythm of modern existence. Particularly for individuals ensnared in the whirlwind of daily commitments, fast food serves as a lifeline, providing sustenance without the demands of traditional meal preparation. This sector also acts as a significant economic engine, creating employment opportunities and fostering community growth. However, this superficial veneer of benefits masks deeper, more detrimental impacts.

The crux of the argument against the fast-food culture pivots on its health implications. The habitual consumption of such meals, laden with excessive calories, fats, and sodium, acts as a catalyst for chronic diseases, including obesity and cardiovascular conditions. This not only diminishes individual quality of life but also exerts immense pressure on healthcare systems globally. Beyond the physical health concerns, the ascendancy of fast food erodes the rich mosaic of traditional cuisines, diluting cultural identities and culinary heritage in favor of uniformity and convenience.

Concluding, the convenience and economic allure of fast food, though appealing, are eclipsed by its adverse health effects and the erosion of cultural diversity. The challenge for contemporary society is to navigate this complex landscape, advocating for nutritional awareness and the preservation of culinary heritage. Embracing this dual approach can steer the global community towards a future where convenience does not come at the expense of health and cultural richness.

Sample 4:

The prices of instant food have reduced, and it has become ubiquitous almost all over the world. However, I believe that the downsides of this development outweigh the advantages, because the convenience that fast food brings to the people’s busy lifestyle is availed at the cost of their healthy diet.

Fast food provides a quick solution to fulfil the food requirements of busy individuals. Due to the fast-paced environment in which people live today, they hardly find time to cook food. In fact, as the living expenses have skyrocketed, people try to spend their maximum time at paid work, rather than preparing food at home. Therefore, fast food has become a convenient option for them. For example, after having hectic hours at office, individuals prefer to spend the rest of the day relaxed with their loved ones. So, they simply order fast food instead of going through all the hassles to prepare food ingredients and cook at home. However, this can be detrimental to one’s health in the long run.

Fast food contains high levels of carbohydrates and sugar which are obviously unhealthy if taken beyond a certain extent. Therefore, when someone consumes this type of food regularly, they get sick. Obesity and heart related diseases are mostly caused by the excessive intake of fast food. For instance, the USA has the greatest number of obesity patients in the world, and this is positively correlated with the increased consumption of fast food compared to that of the other countries. This is how, due to the availability and the low price, the trend of fast-food intake has a far-reaching negative consequence.

To conclude, although the instant food has become a quick fix to men and women who are too busy to manage their food requirements, I believe that it can have some serious health implications in the future that certainly outweighs the benefits that it brings.

Sample 5:

Many today are of the belief that the ubiquity of fast food provides enough enjoyment and economic positives to outweigh its impact on public health. In my opinion, the disadvantages related to health make this a negative development.

Those supporting the fast-food industry typically point to the pleasure consumers derive and the employment it provides. There is little to argue about in terms of enjoyment. Fast food is affordable and tastes good. That explains its popularity and makes it accessible for people from even the lowest socioeconomic backgrounds. Moreover, there are obvious economic benefits. Companies like McDonald’s, Burger King, Baskin Robbins, and Domino’s Pizza are some of the largest employers globally. Their economic contributions extend beyond providing poorly paid jobs as they are taxed and thereby strengthen the federal budgets of both developing and developed nations.

Nonetheless, fast food has a huge impact in the health sector. Most tangibly, this concerns to obesity. Studies have shown that obesity rates soar in countries where fast food has become entrenched in the local market. The best-known example of this is in the United States, where obesity is reaching epidemic proportions. Related and often symptomatic drawbacks include cardiovascular disease, diabetes, and high blood pressure. Foods high in fat, sugar, and overprocessed ingredients have been proven to exacerbate these conditions, with heart disease now the single greatest cause of death around the world. This cannot be blamed entirely on fast food but there are very few healthy options on most fast-food menus and the majority of companies specialise in quintessentially unhealthy foods like deep fried chicken, cheeseburgers, pizzas, and tacos.

In conclusion, despite the boons for enjoyment and the economy, fast food is a negative taken as a whole given its impact on well-being. It is therefore important to regulate fast food companies to curb their influence.

Sample 6:

The growing popularity of fast food at cheaper prices can be witnessed in many countries over a few recent years. While some are in favor of this trend due to the economic advantages and consumers’ pleasure that fast food provides, others argue that it is a negative development, especially for the overall health of society. From my viewpoint, the drawbacks of this trend are far more severe than its benefits.

Advocates of the expansion of fast-food chains typically subscribe to the convenient consumption and the employment opportunities it offers. Since junk food usually has an affordable price and delicious taste, it is accessible for the majority of the public. People can find and buy fast food almost anywhere and anytime, so it is a perfect option for people with hectic schedules and do not have time for home-cooked meals. Aside from the convenience for consumers, the fast-food industry also makes contributions to the economy. Companies like KFC, Lotteria, or McDonald’s are large employers that create jobs for millions of people every year, helping to lower the unemployment rate in many countries. Also, the tax gained from their business operation can strengthen the national budget, which is then allocated to and invested in other sectors.

However, the adverse impact of fast food on health is significant. Junk food itself is high in fat, sugar, salt and contains many artificial additives, all of which have been scientifically proven to be associated with many health issues such as obesity, diabetes, or hypertension. The rates of people getting these diseases are of large proportions in Western countries, where fast food consumption is also the highest. Furthermore, many fast-food manufacturers are profit-driven and thus may overlook the food safety standards. The sterilization process may be neglected, and ingredients may be reused constantly, doubling the threat posed on the health of consumers. Consequences range from food poisoning, diarrhea to digestive disorders and even death.

In conclusion, the widespread use of fast food implies many harms for consumers’ well-being, which overshadows the instant advantages it delivers.

Sample 7:

It is widely witnessed that fast food is becoming more and more popular in many countries. I hold the belief that the drawbacks of this development are far more significant than the benefits involved.

The fact that the prices of fast food are reducing, and its availability is increasing. Having more affordable fast-food options available bring many benefits to both individuals as well as the society. Delicious foods are offered at low prices and delivered in a short amount of time. Some chains, like McDonald's, have opened several drive-through restaurants selling foods less than one dollar, so people no longer need to leave their car. This can allow people to save money and time, which is suitable for working people with a busy schedule. On the societal level, when more people go to fast-food outlets for their regular meals, fast food businesses can quickly expand and thus increase the sales volumes. This expansion of fast-food chains might create more job opportunities for local people and result in higher employment rates.

Despite the aforementioned benefits, this trend can have several major downsides. Chief of these is that traditional dinners that serve as a bonding activity among family members in the past are now less common as a result of the growth of fast food. Long-term negative effects on family dietary patterns may result from this trend. Another reason worth mentioning is that eating too much fast food may actually increase one’s chance of developing a wide range of chronic conditions, such as diabetes or obesity. Additionally, chemical components included in convenience food, such as saturated fat and food coloring, can hasten this process.

In conclusion, the fact that fast food is becoming much more affordable and popular can bring certain benefits for some individuals and the economy. However, I believe that this development is more disadvantageous due to the negative effects on familial bonds and health.

Sample 8:

In this modern era, junk food is easily available all around the globe. It is readily accessible because of its lower/ reasonable price. It becomes popular with youngsters. Undoubtedly it has positive effects on the food industry, but its downside can not be ignored. So, this essay sheds light on the pros and cons of this situation in the upcoming paragraph/ before drawing a reasoned conclusion.

To begin with, the advantages of fast food. It is a convenience and time- saving, it is accepted the fact that nowadays people are busy in their job/ work/ business, so they don t have much time to enjoy their meal or can say they do not have time to prepare some traditional food for themselves and family, so they prefer to eat junk food. A second benefit is that people can buy fast food at any time. The internet makes it so easy that people can order food through ‘online websites at any time when they want. Another reason for eating fast food is that the government charges significantly less tax on food, which maintains its prices.

Moreover, it is open to various job opportunities. For example, nowadays, people order online applications that increase more jobs in the technical field, such as web designers, which design website correctly, and show more options to people that allure more customs. The second job is in the delivery field. If people order online, so the company definitely requires some delivery person. So, in that way, the popularity of junk food is suitable not only for food companies but also for unemployed people.

Furthermore, despite a few positive aspects, there are several drawbacks. However, fast food is very affordable and available everywhere at any time, but it affects health. For example, within a few years, there has been a shocking rise in the number of people suffering from obesity, heart diseases and other health problems. Fast food does not contain necessary vitamins, protein and nutrients, which are essential for health. In addition to this, there is no guarantee that fast food is cooked carefully and adequately or not, so it is not safe to consume junk food. Last but not least, it demolishes the culture and customs of societies because the number of people who are eating fast food is increasing at an alarming rate, and it is observed in developed countries where people are more interested in fast food rather than traditional cooking.

To sum up, even though street food is affordable and readily available, making life comfortable, it puts people’s health at risk. So, according to my perception, the disadvantages of this trend outweigh the advantages.

Sample 9:

The growth of fast-food companies globally, resulting in cheaper prices and greater availability, have become an increasing source of both excitement and apathy. In my opinion, this trend is in general quite harmful, since the cost to both the environment and to people is too great.

A benefit of the increasing ubiquity of fast food is that those in poorer areas will be able to afford to eat. Since fast food is both cheap and quick to make, this will appeal to those with not a lot of money and time. Furthermore, fast food restaurants are also a major employer of low skilled workers, and as such, can help to provide poorer individuals with jobs. For instance, fast food chains are one of the biggest employers in countries such as America, especially in isolated towns and counties.

On the other hand, it could be said that fast food does much more harm to society in the long run. Firstly, fast food has been shown to cause numerous health problems, such as increased blood pressure and risk of heart disease, which will be very costly to society. In addition, the meat necessary to uphold the supply chain of fast-food restaurants requires the wholesale slaughter of animals in factory farms, which could be said to be both environmentally and morally questionable. For example, McDonalds have been shown by numerous reports to be a frequent violator of environmental legislation.

Thus, I argue that while the short-term economic effect on society might look desirable, in the long run, the health and environmental effects of fast food mean that their growth is overall undesirable.

Sample 10:

The growing affordability of fast food is becoming prevalent in many parts of the world. I believe that the drawbacks of the ubiquity of convenience food outweigh the benefits it offers because although it proves to be an easily affordable food choice for lower-income families, these foods cause severe damage to health.

The main advantage of this phenomenon is the accessibility and convenience. The economical fast food makes it easily accessible to a generous portion of the population, especially those with meagre earnings. This, in fact, offers lower-income households an economy and convenient meal options, particularly those who lack access to costly food choices or face time constraints on home meal preparation.  Single parents, for example, may seem it is highly convenient and economical to resort to a prompt and cost-effective fast-food meal for their family after a hectic day.

One considerable drawback of the affordability and prevalence of convenience food is that it can negatively impact health. The prevalent and affordable nature of junk food tends to drive individuals to frequent intake, thereby causing detrimental effects on health. This means that regular intake of fast food poses a grave risk of various diseases, such as obesity, diabetes and other non-communicable diseases. A study conducted in India revealed that regularly consuming fast food could have a negative effect on insulin sensitivity, and therefore poses an increased risk of type 2 diabetes. Fast food has also been proven to be the underlying cause of various mental diseases, including insomnia, depression, and anxiety.

To conclude, although it is a good thing that lower-income groups have easy access to affordable meal options, I think the diseases caused by consuming fast food frequently prove to be much more disadvantageous for individuals.

Lời giải

Sample 1:

In the digital era, the rise in computer access has significantly boosted video gaming among children, leading to concerning physical and mental health effects. This essay will examine the negative impacts, such as increased obesity, vision issues, social isolation, and emotional problems, and will propose mitigation strategies, including parental control, physical activity promotion, and digital literacy education, to counterbalance these adverse outcomes.

Firstly, the immersion in virtual gaming can significantly impair physical health. Children, ensconced for hours in front of screens, fall prey to sedentary lifestyles, leading to obesity, vision problems, and reduced physical fitness. For instance, a study by the World Health Organization found a direct correlation between increased screen time and a rise in childhood obesity rates globally. Furthermore, the mental health of young gamers is at risk, with increased exposure contributing to issues such as anxiety, depression, and social isolation. The immersive nature of these games often substitutes real-life interactions and experiences with virtual accomplishments, diminishing the development of critical social skills and emotional intelligence.

To counteract these adverse effects, a multifaceted approach is necessary. Parents and educators play a crucial role in setting and enforcing limits on screen time, ensuring a balance between digital entertainment and physical activity. Implementing 'tech-free' zones or times can encourage children to engage in physical play or hobbies that foster social connections and physical health. Additionally, educational institutions could integrate lessons on digital literacy and health into the curriculum, teaching children the importance of moderation and the risks associated with excessive gaming.

In conclusion, while computer games offer a form of entertainment and can have educational benefits, their overuse poses significant health risks to children. By implementing structured guidelines and fostering awareness around the importance of balance and moderation, it is possible to mitigate these negative impacts and promote a healthier, more balanced lifestyle for the younger generation.

Sample 2:

In the contemporary digital age, the pervasive access to computers has catalyzed an upsurge in video gaming among the youth, raising concerns about its effects. This discourse posits that such engagement, while seemingly benign, harbors potential negative ramifications on both the physical and psychological well-being of children. It further advocates for a balanced approach, through parental guidance and institutional support, to mitigate these effects.

Central to the discourse is the alarming trend of diminished physical activity among children, attributed largely to prolonged gaming sessions. This sedentarism precipitates not only obesity but also contributes to musculoskeletal disorders and a myriad of vision ailments, including digital eye strain and myopia. For instance, research in the Journal of Pediatric Health noted a 30% uptick in childhood obesity correlated directly with increased screen time. Equally perturbing is the psychological domain, where excessive gaming is linked to elevated instances of social isolation, anxiety, and depressive symptoms. The virtual worlds become sanctuaries, detracting from real-world interactions and the development of essential social skills.

To counterbalance these adverse impacts, a dual-faceted approach is imperative. Foremost, parental control mechanisms should be rigorously applied, encompassing both the regulation of gaming duration and the curtailment of age-inappropriate content. Concurrently, educational frameworks must prioritize digital literacy, ensuring children understand the importance of a balanced lifestyle. Extracurricular activities, particularly those fostering physical exertion and social interaction, should be promoted to divert attention from virtual engagements.

In summation, while video gaming is an indelible aspect of modern childhood, its unchecked proliferation poses significant health risks. Through judicious parental oversight and educational reforms aimed at instilling digital prudence, it is feasible to safeguard our youth's health, ensuring they thrive in both virtual and real worlds.

Sample 3:

In this modern age, with the ubiquitous access to computers, video games have become a popular activity among children. This trend is causing childhood obesity and other related diseases that arise from too much computer gaming. However, proper familial and institutional interventions by engaging the children in outdoor activities can significantly prevent this damage.

With the easy access to computers, children are increasingly preferring onscreen gaming to outdoor recreational activities that involve physical movement. This sedentary video gaming habit is leading them to develop childhood obesity, a well above the normal and healthy weight range for their age. These children are at increased risk of breathing problems and other high blood pressure related diseases. Studies suggest that children, who weigh 20 percent more than their standard average weight, are 50 percent more likely to become obese adults, which is associated with a number of serious health conditions including heart disease, types 2 diabetes, and even cancer.

However, family members can address it smartly by attracting their children to outdoor sports and entertainment that involve enough physical movement. They can enrol them at art/cultural schools for extracurricular activities which divert the children's attention from too much video gaming. By providing these facilities to the youngsters, parents can help prevent or compensate the damage occurred by the excessive computer gaming. Studies support the idea that the children, who spend at least 8 hours a week for outdoor physical activities, are 40 percent less likely to become obese adults than the children who do not do this.

In conclusion, obesity is the major problem that children develop from incredibly easy access to computers which eventually lead to an excessive gaming habit. However, regular outdoor family hangout and institutional involvement for extra-curricular lessons could be the best possible measures to address this issue.

Sample 4:

In today's world where we all have access to the internet, more and more children are playing computer games, and their popularity is increasing all the time. This essay will look at the positive aspects these games can have and also the negative effects on children.

Firstly, as education is becoming more demanding for many young people, computer games can provide a way of relaxing and reducing stress. Computer games can take us into different worlds where we can escape from reality. In addition to this, computer games today are very advanced and can help children develop their thinking skills. Instructions need to be understood, and games often include complicated problems which need to be solved.

However, there are also many problems with the increasing popularity of computer games. Many children become addicted to them, and they play for hours, sometimes through the night. In South Korea, the government has banned children from playing games after midnight as the problem was so great and the effect on education was very negative. Furthermore, some children find it difficult to identify what is real and what is virtual. Some people argue that this has led to a rise in crime inspired by video games. This is not proven, but it is undeniable that games today can be very violent.

To sum up, there are both advantages and disadvantages with computer games and it seems that parents need to exercise caution and monitor their children's activity as some games may be more suitable than others.

Sample 5:

It is a fact that more and more children are playing computer games. There's no denying this has a lot of positive and negative effects. I will give my point in this essay and what we should do to minimize the bad effects.

On the one hand, playing computer games is very beneficial for children. First, children will be smarter and more responsive when playing games. Scientists have shown that when playing games, children will increase their problem-solving ability, their eyes and hands will be faster. For example, if you want to win, you have to be patient and focused. Second, playing games will help children get along with friends. After school, children playing games together will be fun and reduce stress.

On the other hand, playing computer games also has some negative effects on young children. First, if children play games for a long time, their eyesight will be reduced. For example, playing games that are not qualified, lack of light, ... all of the above factors will cause damage to the eyes. Second, they will become inactive, just sitting in place playing games. Therefore, they will have a high risk of obesity.

To minimize the negative effects, parents should pay attention to choosing healthy and safe games for children. Let your child play games for up to 1 to 2 hours after completing the homework, this will help the child to be happy and relax.

Incluction, children playing computer games have both positive and negative effects. Although parents need to control their children so that they can play games in a healthy way.

Sample 6:

In recent years, the use of computers has become increasingly widespread, and this has led to a rise in the number of children who play computer games. While computer games can have positive effects, they can also have negative impacts on children. This essay will discuss the negative effects of playing computer games and what can be done to minimize these effects.

One negative impact of playing computer games is that it can lead to addiction. Children can become so engrossed in the games that they spend hours playing without taking breaks, which can have negative effects on their physical and mental health. To illustrate, children who spend too much time sitting in one place for gaming can suffer from a lack of sleep, poor eating habits, and a decrease in physical activity. Another negative impact of playing computer games is the exposure to violent and inappropriate content. Nowadays, most computer games include violent and graphic content, which can have negative effects on children's mental health and can desensitize them to real-world violence.

To minimize the negative effects of playing computer games, it is important to set limits on the amount of time children spend on the computer. For instance, parents could set a rule that their child is only allowed to use the computer for a maximum of one hour per day. Besides, parents can encourage their children to engage in other activities, such as playing sports or spending time outdoors. For example, parents could plan a day trip to a nearby park or nature reserve, go for a family bike ride, or play a board game together. 

In conclusion, while computer games can have positive effects, they can also have negative impacts on children. It is important for parents to be aware of these negative effects and take steps to minimize them.

Sample 7:

In recent years, with the increasing popularity of technology and machinery, access to computers has become more and more common. And the large number of children playing computer games has grown sharply, too. Because of this expansion, whether they have more advantages than disadvantages or not has drawn much discussion among the general public. In this essay, I am going to clarify the positive and negative impacts of playing computer games and suggest some solutions to reduce the probably bad effects.

It is believed that playing game online will give us some disadvantages. One of the cogent reasons for playing computer games is that it helps us contact our friends, classmates, siblings faster and more effectively than in the past, which is called communication virtually. Additionally, playing computer games can be quite a good point to a child's growth into an adult. For instance, this merit is altering the traditional learning methods because it allows children to solve some basic problems and use logic in many of the games currently. Consequently, playing computer games seems highly utilitarian to the communication and development of children.

Beneficial as it is, playing computer games also causes some problems. To begin with, playing them has wasted a great deal of time and money. It makes children unconsciously lose track of time when they go online with man distractions. Besides that, being susceptible to fake news is one main demerit of playing computer games. As anyone plays any online game without verification, this paves the way for a large amount of unreliable information to be sent to uninformed netizens and supplies them with incorrect knowledge, especially children. For example, many games even provide the wrong information about violence, politics and killing. This may lead to increase aggressive feelings, thoughts and behaviors. Considering all of these downsides, playing computer games also can strongly affect their awareness and growing up.

In order to minimize these bad side impacts, parents need to solve them in a careful and slow way. First step, parents should choose age-appropriate games and monitor the content for violence or inappropriate themes. Moreover, we can also select games that have educational value or promote problem-solving skills and set limits on the length of time games are played. In particular, our children only spend no more than 180 minutes a day playing computer games.

In conclusion, there are both pros and cons to everything, and playing computer games is not an exception. In my opinion, the negatives of this phenomenon clearly outweigh its positives. However, if we keep an eye on this activity, the bad things can be avoided safely.

Sample 8:

In recent years, computer and internet usage has increased excessively, and it is a fact that almost everybody from all kinds of age groups has access to them, including children. Children's access to inappropriate internet data, such as adult video games, may have some serious adverse effects on them. This essay will discuss the problems computer games can cause and suggest some possible solutions regarding this topic.

The most important negative impact of playing computer games on a child is the risk of their psychology being adversely affected by the inappropriate imagery shown in these games. The majority of popular computer games these days all include the same type of war elements, such as shooting, murder, blood, and hatred, etc. These elements can easily cause trauma in the mind of an innocent child. If that child continues to grow up playing these types of violent games, he/she will possibly have a higher risk of becoming a criminal in the future. According to an article I've read, the vast majority of teenage school shooters in the United States all had a personal history with these kinds of games.

My suggested solution to this problem is age restriction. Children under the age of 16 should not have any type of access to games where these violent images are present. Nowadays, there are already some small warnings regarding the game content on top of the cases, but this is not enough. The sale of games with violent content to minors should be illegal, and the people responsible for this action should get prosecuted. This restriction should also include online sales. People need to acknowledge the fact that the possible side effects of computer games may be as severe as the usage of alcohol and tobacco.

In conclusion, it has to be stated that not every computer game has negative effects on a child, and some games can even be a good tool for them to get used to technology and spend free time. However, parents should be aware that the violent content of some computer games is highly dangerous for a child's mind, and they need to take immediate action on this matter.

Sample 9:

People use computers more extensively these days than ever before, and it is so widespread in our modern world that even children have access to these devices for playing games. This essay discusses the adverse impacts of playing digital games on computer devices by youngsters and suggests some measures to reduce its negative effects.

Concerning the adverse impacts of young children playing video games, the most devastating one is the addiction these games create. Millions of dollars are spent to make computer games so that they attract a large number of audiences and keep them glued to the computer screens. So they are addictive by design. And this obsession hampers children's outdoor activities, studies and even time to socialise and learn important life skills. To illustrate, many research works suggest that children who spend many hours playing computer games each day end up performing poorly in schools and avoid social events and outdoor activities. It results in physical and psychological issues including poor eyesight and despair. Moreover, violent games cloud the youngsters' judgement and make their rational thinking unstable. Oftentimes, youngsters who play violent games develop violent behaviours. To cite an example, an unfortunate shooting event that claimed many innocent lives, that took place in an American school a few years ago, was carried out by a teenager who was addicted to shooting games.

To minimise the severity of these negative impacts, parents must monitor what their children are doing, especially on computers. They should not be allowed to play computer games for more than a couple of hours each week, and parents can actively participate in those games with their children so that it becomes family time. An ideal example of it could be my aunt and uncle who play video games with their children, and as a result, children are also interested in doing outdoor activities with them. Finally, parents can use parental control over the digital content and games their children watch or play. These measures would deter children from downloading and playing games that are not suitable for their age.

To conclude, computer games, when played excessively by children, have many detrimental effects. Proper parenting and monitoring seem like the best solution to solve these problems.

Sample 10:

In recent times, the widespread availability of computers has led to an increase in the number of children playing computer games. While these games can provide entertainment and educational benefits, there are also negative impacts associated with excessive gaming. This essay will examine the negative effects of children playing computer games and suggest strategies to minimize the harmful effects.

One of the major negative impacts of children playing computer games is the potential for addiction. Children can become so engrossed in gaming that they neglect other important activities, such as homework, physical exercise, and socialising with friends and family. Moreover, prolonged gaming can lead to physical problems, such as eye strain, poor posture, and repetitive stress injuries. Additionally, excessive gaming can affect a child's emotional well-being, leading to increased aggression and mood swings. A study published in the journal "Pediatrics" found that children who played video games for more than three hours a day were more likely to have behavioural and emotional problems, including hyperactivity, problems with peers, and difficulties with conduct and emotional regulation.

To minimize the negative effects of children playing computer games, parents and educators can take a number of steps. Firstly, parents should limit the amount of time their children spend on gaming while also encouraging them to participate in other activities, such as sports, reading, and creative hobbies. Secondly, educators can incorporate digital literacy programs into their curriculum, teaching children how to use computers and technology responsibly and healthily. Finally, gaming companies can develop games that promote healthy habits, such as physical activity and socialisation.

In conclusion, while computer games can be a source of entertainment and education, excessive gaming can have negative impacts on children's physical and emotional health. To minimise these effects, parents, educators, and gaming companies can take steps to encourage responsible and healthy gaming habits.

Sample 11:

Children these days have abundance of ways to relax after stressful time study at school. Some choose to take part in sports and outdoor activities. However, since people have many methods to log on to computers on a widespread source, there is a large number of children prefer spending time on playing games on the computers. This may lead to many defective influences on those who enjoy computer games. Those matters can be worked out by guardians' control and self-conscious awareness, which are discussed in detail in this essay.

Playing computer games has metamorphosed into a severe matter that is damaging youngsters' future prospects. Along with the progress of technology, many attractive game titles have appeared on the computer systems that players can engage in with online status to chat and talk to others. It is time-consuming that children spend mostly leisure time on computers for unhelpful activities. Seriously, some are even addicted to games and willing to pay a great amount of money to own items in games as a means of enjoying the games properly.

Creating mental health problems is the persistence of playing computer games for the simple reason that online games sometimes include violence. This content of game affects seriously and directly to children's aware-established process. It will play a role in forming children's characteristics as violent and rough. A clear proof of this is some children when grown up will have dreadful behavior such as burglaries, that turn into homicides. Gravely, game addiction also forces children to be in a delusion.

Another incisive evidence that computer games influence badly on children is it causes eye diseases. Playing computer games means players have to keep eyes on the screen at whole time without resting. The eyes are affected directly by the light from the computer and get myopic and suffer from dry eyes diseases.

This concern while pressing and critical is not bereft of a workable remedy in the form of guardians' control. Parents should not ban children from computer games but set time limitation and content of the games. Besides, children must be strictly self-conscious about what they engage in on the computer which assist them to establish healthy mindset and behavior.

Sample 12:

Technology and its reach in human life have significantly increased over the past few years. This has had a lot of implications, including a dramatic increase in the number of children playing computer games. This essay will examine various impacts of this change and discuss possibilities to avoid any negative effects.

Talking about the positive aspects, playing computer games has numerous benefits. These can range from helping children develop cognitive skills to increase their logical reasoning. Games have developed into a whole industry. These have allowed children to test their abstract and logical thinking skills. Many of these games require children to follow various commands and try to solve complex problems with the use of logic. Such games are surely advantageous for a child’s mental progress.

On the other hand, people are raising concerns over the prolific use of violence and sanguinary elements that these games contain. These may be highly addictive, in the sense that they reward the players for being more violent, thereby setting a wrong example. Apart from being addictive, they contribute to arresting a child’s social development and lead to the inculcation of aggressive feelings of anger and hate in their thoughts and habits.

However, there are many steps that can be taken to minimize negative impacts. Firstly, video games are rated for different ages and parents can choose them for the children in order to avoid unsuitable content. Secondly, parents can limit the duration of playing games for the children to keep addiction at bay. Finally, parents should take an active interest in the children’s activities and encourage them to play outdoor games.

To sum it up, video games have a lot of advantages along with an array of disadvantages. Parents should supervise their children and take precautions to avoid any negative effects these might have on children.

Sample 13:

Access to computers has increased significantly over recent decades, and the number of children playing games on computers has increased too. This essay will consider the positive and negative impacts of this and discuss ways to avoid the potential negative effects.

With regards to the positive effects, playing computer games can develop children’s cognitive skills. Many popular games require abstract and high-level thinking skills in order to win, skills that may not be taught at school. For example, children need to follow instructions, solve complex problems and use logic in many of the games that are currently popular. Such experience will be beneficial to a child’s progression into an adult.

However, concerns have been raised about the prolific use of computer games by children, much of this related to the violence they contain. The problem is that in many of the games, children are rewarded for being more violent, and this violence is repeated again and again. For instance, many games involve children helping their character to kill, kick, stab and shoot. This may lead to increased aggressive feelings, thoughts, and behaviours.  

In order to minimize these negative impacts, parents need to take certain steps. Firstly, some video games are rated according to their content, so parents must check this and ensure their children are not allowed to have access to games that are unsuitable. Parents can also set limits on the length of time games are played. Finally, parents should also take an active interest in the games their children are playing so they can find out how they feel about what they are observing. 

To sum up, there are benefits of computer games, but there are disadvantages too. However, if parents take adequate precautions, the severity of these negative impacts can be avoided.

 

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